Installing this mod and then trying to enter Breezehome appears to have corrupted my game files to the point that I cannot load any saves or even start a new game. Any suggestions....?
Im not sure about compatibility with Dovah Hideout as I dont use it, and unfortunately Im not going to do anything with this mod since Ive been slaving away at a new Lodge for myself, its about 45x better and Im putting it up now, Dragonborn Lodge
But thanks for the positive feedback guys! I didnt expect many to download this haha
I like how you simply moved all the old furniture and containers outside the home, so if the mod is uninstalled, no items are lost. Smart!
Ahh, the inevitable bug report: - The weapon display above the entry door doesn't seem to work; weapons placed on it reappear floating mid-air close to ground level. - The bookcase on the lower floor spawns books to its left, where they then fall to the floor. - The left mannequin in the bedroom does not display an 'E' to access her inventory.Selecting her, then using "OpenActorContainer 1" in the console works, though.
Lastly, both staircases cause the player to "catch" at the top. It's an original Bethesda bug, but please consider fixing it.
I don't know. I find this one a little more spartan for my tastes. The vanilla seems more realistic and 'lived in'. Won't fault your own tastes, just saying this isn't to mine
I like the look and added functionality. Do you know if your Breezehome mod will conflict with the Dovahkin Hideout mod? http://skyrim.nexusmods.com/downloads/file.php?id=6032
I know that mod needs a space under the stairs for the Hideout enterance and I'm not sure if your mod will conflict with it. I just think it'd be nice to have your Breezehome mod and still be able to use the Dovahkin Hideout.
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But thanks for the positive feedback guys! I didnt expect many to download this haha
I like how you simply moved all the old furniture and containers outside the home, so if the mod is uninstalled, no items are lost. Smart!
Ahh, the inevitable bug report:
- The weapon display above the entry door doesn't seem to work; weapons placed on it reappear floating mid-air close to ground level.
- The bookcase on the lower floor spawns books to its left, where they then fall to the floor.
- The left mannequin in the bedroom does not display an 'E' to access her inventory.Selecting her, then using "OpenActorContainer 1" in the console works, though.
Lastly, both staircases cause the player to "catch" at the top. It's an original Bethesda bug, but please consider fixing it.
Thanks! }:-D
it doesn't conflict the mod.
I'm using both mods and it doesn't conflict,actually they work quite nice together.
http://skyrim.nexusmods.com/downloads/file.php?id=6032
I know that mod needs a space under the stairs for the Hideout enterance and I'm not sure if your mod will conflict with it. I just think it'd be nice to have your Breezehome mod and still be able to use the Dovahkin Hideout.