If I use all the dialog tweek mods that came out recently, along with this and AFT together, I get random CTDs... not sure why, but I know it's because of having those mods grouped together in the same save. Because once I disabled one at a time, the only one that fixed it was disabling this mod... it's a shame, cause this is a great mod...
I'm still using v1.0, just the single BetterFollowerDialogue.esp file, It seems to do what I want. Is there any reason to use the newest version? There appears to be a lot of large files and not a lot of documentation on which, or if all are needed. ">
I didn't have that mod installed so I downloaded and tested it. It seems to work fine. The only issue I ran into was that I had to dismiss my follower for it to show up in my menu since I had my own mod enabled already. I had to tell Lydia to wear a particular outfit again as well since it defaulted back to standard steel armor when I click the dialogue the first time. It was OK after that.
I didn't notice any other problems in the quick test I did. I also have that mod loaded after mine in the load order by the way .
Will this work with Amazing Follower Tweaks? I use that, and I don't want to give it up for my OCD with the way things are organized when I speak to my companions lol
With regards to the mod you linked to, It's a very good addition to the game but I don't actually use it myself so it's probably unlikely that i'd contact the author to see about combining them, but you never know, it might be a possibility at some stage.
The "I'd like to talk to you" option is already there as of the latest version. Just choose to move the dialogue intead of removing it when you're installing. If you had the previous version installed you need to remove this first before installing the newer one becasue i changed some filenames and contents.
This is one of the simplest mods I use and love it! Beth should have done this from the start. Is there any chance you would incorporate something like the mod Ask Follower Skills and maybe put in the "I'd like to talk to you." dialogue?
28 comments
Can't stand that stupid housecarl dialogue tree always being in the way! Kudos kjodrisc!
I didn't have that mod installed so I downloaded and tested it. It seems to work fine. The only issue I ran into was that I had to dismiss my follower for it to show up in my menu since I had my own mod enabled already. I had to tell Lydia to wear a particular outfit again as well since it defaulted back to standard steel armor when I click the dialogue the first time. It was OK after that.
I didn't notice any other problems in the quick test I did. I also have that mod loaded after mine in the load order by the way .
Hope this helps.
Thanks for the praise for the mod.
With regards to the mod you linked to, It's a very good addition to the game but I don't actually use it myself so it's probably unlikely that i'd contact the author to see about combining them, but you never know, it might be a possibility at some stage.
The "I'd like to talk to you" option is already there as of the latest version. Just choose to move the dialogue intead of removing it when you're installing. If you had the previous version installed you need to remove this first before installing the newer one becasue i changed some filenames and contents.