Skyrim

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Xkilljoy98

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XKILLJOY98

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17 comments

  1. XKILLJOY98
    XKILLJOY98
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    So, I feel an update is in order, I don't always work on mods, and I can take big breaks between working on them, so it has been a while since I have updated this.

    I still will work on it when I can but if you want to you know why I haven't updated it or responded to comments in a while that is why.

    I will try and be more active since I haven't worked on Fallout and Elder Scrolls mods in a while. 

    IK there are/maybe some bugs or balancing to fix still as well as features I want to add, and I am sorry that I haven't done so yet. 

    I want to get to them eventually, but I had been doing other stuff for a while, but I will try and work on this again as needed. 
  2. edwardvanlincoln
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    There was a mod on the steam workshop a few years back called Dynamic Transformations I think and it added Vampires and Werewolves that transformed from human appearance to their bestial selves. I don't remember for sure what it was called but I thought it was pretty cool aside from randomly giving out crossbows to various NPCs outside of the Dawnguard. I think it was called Dynamic Transformations. The reason why I'm mentioning this is because I sneak attacked one of the vampire lord ones when they were in human form and it made a noise like I had wounded it in vampire lord form already. It sounded like it was already changed. Not a clue if this helps or not but I figured I should throw it in there.
    1. XKILLJOY98
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      Alright, thanks.
    2. edwardvanlincoln
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      Been a while. Don't know if you're still active or not but any chance you've made the version where the boss vamps change into vampire lord form yet? If not that's fine but I just wanted to check in.
  3. gnev7
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    great mod mate there is a added vampire lord enemy in Brehanin2s Better Weapons mod so i tryed to add him as leveled enemy myself with less effort cuz i thought none did this i have 3 mods that change vampire lord content so i will try your mod right now great job btw

    BTW:Amazing Follower Tweaks has the option to force Follower to transform into VL maybe it can help you to put the transfrom into your future plans
    1. XKILLJOY98
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      Thanks, I might have to look into that and see if I can get it to work in this mod
  4. Alerios
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    Good but I have just a lore issue..

    Vampire Lord are from Volkihar, I don't think that there is some "superior" vampire who hide in some pitiful place like cave...

    But it's a nice concept
    1. XKILLJOY98
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      An explanation was given (I never said superior, but rather equally matched) but even then, lore wise they could come from a variety of places. The Volkihar clan were not the only ones among Molag Bal's ceremonies. Who's to say that there are not more?, it's a possibility. Given its popularity it's likely that they will return in future Elder Scrolls games.
    2. DoomxShadow
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      more s#*! to kill! no complaints here!
  5. deleted3139665
    deleted3139665
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    I would like to know if this mod can have some ctd, I make this question because I installed a mod that add a vampire lord but sometimes when the creature appears my game have some ctd. Btw this mod is an amaizing idea.
    1. XKILLJOY98
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      Ctd?, I'm not sure I know what that is. I searched it but all I got was "crash to desktop".
    2. deleted3139665
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      Yes, ctd is crash to desktop. I will see for a while this mod and I will tell you if I have that problem.
    3. XKILLJOY98
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      As far as I know it doesn't have that problem. The only problems it does have as of now are in Bloodlet Throne the vampire lord spawning as a naked nord (possibly due to scripting) and a possible random audio issue (not fully sure if it is an issue yet, and if it is then it seems random).
  6. MihailMods
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    you managed to make them attack only with magic? if yes, thats amazing, its quite hard to force vampire lord animated beings to use magic instead of claws
    1. XKILLJOY98
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      Harkon has two attack types for his vampire lord form, one for melee and one for magic (which are split into separate npcs in the creation kit). All I did was use those as a basis for new enemies. There are a few spells that I may need to get working, but most of them are working. While I have yet to figure out how to get them to switch between the two or make a vampire transform into one, I at least managed to get it working as it is now.
    2. MihailMods
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      thats good to hear. Maybe with some scripting you will achieve the switch between modes.

      keep the good work
  7. Theseus12
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    Neat concept. I'll certainly follow it.