Skyrim

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lucidstorm1

Uploaded by

lucidstorm1

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About this mod

best artstation textures (dirt01) plus mine

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2.0 new textures: 
(dirthsnowpath)

(grass_snow)

(snow02)

(snow01)


(coastbeach)

(blending example newest (2.0) coastbeach01 + grassnow01)

snow01, good SSS reaction with top enb

(notice that as far as blending goes with snow01  I will soon upload a snowy stone path that will blend properly with this version of snow, have patience, I needed to upload these files inb4 I loose them forever)


look down at bottom for new files since they are scrambled due to how Nexus works and I don't have patience to fight with Nexus
-preferably if u download a 2.0+ version textures download the rest in same version or above since they are tied together and will cooperate nicely also for future updates this makes sense. Older version textures are just different textures done before u can check them maybe u like them 2










old description:
I decided this will be a very slow ongoing project to re-parallax alot of terrain/bark or do whatever (with absolute liberty), no need to make 10 mods for each items. Some textures are edited some made anew from nothing, some borrowed. I usually change stuff that annoy me. So will be doing some rotten wood bark for Smim caves interior and parallax bark for Vurt for instance. What else? I am doing a whiterun interior wall that I hate for how it looks. I do this to enhance my own gameplay but I share it so maybe you'll like it too, who knows right?

for now I have made changes to some terrain parts, still obsessed by sand so probably will make a few different beaches. 

Resize if stuttering. Parallax is kept at 512kb so there is almost no performance hit, but 4k/4k can hit u like a train if not powerful enough PC (CPU/GPU).
(for now covering some ground elements)

all textures - 100% gameready
1.3 : added dirt01

and..
Solstein DLC 2 textures:
1) the second download is more for modders as resource, but it works if you install it (textures have no bugs - they have been tested). This will add parallaxed corals with relief pinch technique.
 

 

Unfortunately there are two bugs since to make it work properly it needs CK work: without it corals would spawn in both SKyrim and Solstein, and sometimes too much inland (requires landscape painting). Corals must be a little bit underwater otherwise they look silly. But if u make a sandy/hot mod for yourself u can use them

2) it will also add parallax volcanic mud 4k  more inland that will blend perfectly with the beach (unfortunately some of it would spawn on the Raven's Rock walkway). The blending between these 3 files is perfect and the passage from sand to mud is very natural. But again some CK corrections are necessary.


inform me if any bugs