I myself have no means to record the mod in action. Even if I did, I run Skyrim in 640x480 resolution with Ultra Low Graphics to get a steady framerate, and I feel like recording would probably have a negative impact. I'll see what I can do regardless.
Yeah, most people ask themselves "How can I make Skyrim more beautiful?"
I ask, "what can I cut out to get a few more frames?"
The resolution "hack" is really the saving grace of the whole game for me. Ultra Low really doesn't do as much as I'd like because the killer for my GPU is the high-poly models, not the textures (though they are a cog in the machine). Fortunately light mapping has been severely optimized since Oblivion, amirite?
I wouldn't know. I don't know what it's like to have anything above 15 FPS (No, I am not joking).
And the lag! Gods above! The horrible lag! What took me a couple of weeks, now takes me a few months. Not to mention the bugs and glitches that are nearly game-breaking. And the frequent CTD's.
So, on the whole, my experience with Skyrim has not been nearly as pleasant as it was on the console version, unfortunately. But regrets are pointless now.
Well, Skyrim defaults your full screen res to your display size. If you get everything else set up and go into Skyrim's folder in My Games you can change the full screen flag to true and your resolution to 640x480. Alternatively you can keep it windowed, which saves even more frames, but is much harder to see. Just keep in mind, the menus scale with it and get harder to read (too pixelated). Ended up getting SkyUI with font set to large to help (see video). The framerate you see in the video is almost exactly what I'm working with normally (except in places with hazy dust clouds, which I have to manually disable in the console.) Fraps actually didn't do anything to my framerate despite what I've always heard about it causing choppiness and lag.
On vanilla Skyrim I used to be able to set that to literally anything, including 320x240 (easy to play, literally impossible to read). Since I updated and bought the DLCs it gives me an error message saying my pc display can't support it.
Anyway, my specs are something along the lines of: HP 2000 series laptop of some random number-letter combination 3gb ram 64mb dedicated vram, 1350-something mb "shared" Intel GMA 4500M HD graphics card ^^^ Intel Celeron Dual Core T3500 2.10ghz Windows 7 Home Premium 32-bit
If you have similar specs you might be able to get a solid 25-50fps combining the resolution modification with Ultra Low Graphics (I use the "Balanced" setting to keep some detail. There's a full-on setting which completely "clays" out the textures. I still keep actor draw distance on high and object draw on medium. My rule is if I can see the whiterun draw bridge fade in then Oject Fade needs to go up.)
I am sorry that you were under the impression that I was asking for help with this. I wasn't asking for help improving my FPS, I was simply commenting and trying to be friendly.
Our spec's are so different from each other, that I doubt that most of the advice you could give me will help. I have certain standards that probably are preventing me from getting a good FPS, but standards are standards after all.
And if that means I have to suffer with Skyrim the way it is, until I get a new system, then so be it. Good luck and Cheers!
13 comments
Anyway, thanks for the recording.
I ask, "what can I cut out to get a few more frames?"
The resolution "hack" is really the saving grace of the whole game for me. Ultra Low really doesn't do as much as I'd like because the killer for my GPU is the high-poly models, not the textures (though they are a cog in the machine). Fortunately light mapping has been severely optimized since Oblivion, amirite?
And the lag! Gods above! The horrible lag! What took me a couple of weeks, now takes me a few months. Not to mention the bugs and glitches that are nearly game-breaking. And the frequent CTD's.
So, on the whole, my experience with Skyrim has not been nearly as pleasant as it was on the console version, unfortunately. But regrets are pointless now.
On vanilla Skyrim I used to be able to set that to literally anything, including 320x240 (easy to play, literally impossible to read). Since I updated and bought the DLCs it gives me an error message saying my pc display can't support it.
Anyway, my specs are something along the lines of:
HP 2000 series laptop of some random number-letter combination
3gb ram
64mb dedicated vram, 1350-something mb "shared"
Intel GMA 4500M HD graphics card ^^^
Intel Celeron Dual Core T3500 2.10ghz
Windows 7 Home Premium 32-bit
If you have similar specs you might be able to get a solid 25-50fps combining the resolution modification with Ultra Low Graphics (I use the "Balanced" setting to keep some detail. There's a full-on setting which completely "clays" out the textures. I still keep actor draw distance on high and object draw on medium. My rule is if I can see the whiterun draw bridge fade in then Oject Fade needs to go up.)
Our spec's are so different from each other, that I doubt that most of the advice you could give me will help. I have certain standards that probably are preventing me from getting a good FPS, but standards are standards after all.
And if that means I have to suffer with Skyrim the way it is, until I get a new system, then so be it. Good luck and Cheers!
nvm; i see it at the top tab