Skyrim

123 comments

  1. Aelarr
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    Translation revision incoming ... soonTM

    While we're waiting for the entire trilogy (Vigilant + Glenmoril + Unslaad) to be finished, I am currently also working on translation revisions, both to prepare the ground for the future (re)voicing project and to introduce more consistency across all three mods.

    Some info on what this entails:


    • typo corrections (there are miraculously not that many, but they still drive me up the wall)
    • redone translation where needed (because there are unfortunately some mistakes in the translation, too, though nothing that would totally change anything)
    • better consistency in item, location, magic effect, and NPC naming conventions across all three mods (if something appears in Vigilant and is then mentioned or appears again in Glenmoril and Unslaad, that thing will be named the same - this is not always the case at the moment)
    • item and spell descriptions will mimic those found in the vanilla game in style (maybe feels nitpicky, but I want more consistency)
    • more natural flow in books and dialogue (easier to read/speak out loud for future VAs)
    • made a lot of the vague/strange/gibberish in the books a little more understandable (don't worry, those weirder than weird books about Ja'bal and the Eggs/Chicks/Chickens are still weird and nonsensical ... but they can be understood now provided you have some hindsight from the entire trilogy, know a lot about the stranger TES lore and possibly read Vicn's blog ... and I realize this isn't very helpful
    • paid even more attention to both TES lore and external influences (seen mostly in some item names or descriptions where it makes sense, but otherwise most players likely won't notice anything much here ... just know that my translation spreadsheets are full of links and comments and I probably still haven't caught all the references)
    • all the text thoroughly checked with Grammarly and ProWritingAid (the current translation isn't checked at all, and you may or may not have noticed that English isn't actually my first language, either)
    • ...

    Know that this means big changes; once this revision is done and I'm happy with it, the revised translation will likely be very different from the one currently uploaded here. This doesn't mean that the story conveyed in the mod will suddenly change or something like that - it just means that the translation will be better and more accurate in all regards.

    Revised translation will be uploaded as an optional, SILENT file at first. However, once I'm reasonably sure that the trilogy is finished, all the voice work will be done with the revised translation in mind.

    When is it coming out? When it's done. But I did finish everything but the books and dialogue for all three mods already, and while that is the largest chunk of all the text, it's also the most enjoyable part of the translation process (even if it means spending three hours analyzing the books about Ja'bal and the utter insanity the Pipers love to spout so much). :)

    And who knows, I might even try something with the AI voicing while we wait for Vicn to complete the trilogy for good. No promises on that, though.
  2. TooManyMoths
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    Vigilant and unslaad were excellent additions to skyrim. And now I am gonna dive into glenmoril. So, thank you all for this.
  3. Milsku
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    Hi, thank you for the mod! I was wondering what font replacer you were using in your screenshots, it looks gorgeous? :)
  4. QlH9ovVcxCwEx9S4
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    • swearing at the Japanese language
    • swearing at the English language
    • just swearing in general in half a dozen different languages
    Please don't take this the wrong way, but I laughed my ass off on this part.
  5. Freezingfield
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    I was not ready to become a sweetroll. Thanks for allowing me to experience the madness in English. 
  6. Genobbe
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    I do love Vicn' work with passion and thrill. 
    The amount of work and details on those Mods are beyond breathtaking... But as an English teacher, my braincells just can't stand the original translations. I'm not picky... Ok, maybe a little bit. My 'inmersiveness' breaks as soon I read something that's not right. 

    ...And that's why I give high praise to this translation. Outstanding job my friend!
    Thanks to you, I can enjoy Glenmoril with easy and pleasure. 
  7. Zolgia108
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    Hey there, i finally decided to start Glenmoril, one thing is bugging me a lot though (i know that vicn doesnt answer too much so i decided to ask you about it).
    I am at the point in which they basically blackmail me into joining the witchhunting and i decided not to (cause my character can't stand these kind of threats), i managed to kill the guy but dammit he is marked as essential, also the door can't be unlocked (even if it says that there is a novice lock). SO...
    am i supposed to follow that line without having a choice? This is so much different from Vigilant, i thought i could do something about that... it's sad...

    Any clue? Thanks
    1. Genobbe
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      Please remember that the Mod it's not fully finished. That said, some choices are not fully implemented and you can expect those kind of routes to be 'broken' at least until Vicn fix those or remove them. 

      So for now, it would be best to accept the deal and go forward. As for further advice, I can suggest to play along to any suggestions that come along.
      It will be worth it, trust me. 
  8. CthulhuWakes
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    So I accidentally wandered into Surtsbrunnr or however you spell it, explored for a while, and now I can't find the way back out. Can anybody help?
    1. Aelarr
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      Either find the music box (might even be in your inventory if you got there naturally) and activate it,  or open console and type this in: coc Riverwood

      Surtsbrunnr is act 4 worldspace and technically you can't leave until the story there is done (much like Coldharbour in Vigilant), but since there are no endings yet, you can't leave naturally. 

      Work in progress, yes?
  9. Arteia
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    Do you know what's happening with my brain right now?! I'm trying to put all your lore together and I have so many questions! @_@  The most important one of those which can't spoiler everything  is about ice door- is it necessary to install Unslaad to open it? Or did I miss something? Had it before (and vigilant) , but didn't install in this playthrough, to have undivided attention for Glenmoril
    Sorry, wrong mod ^^" Thanks for making everything more understandable
    1. Arteia
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      In case it's not clear- I love your mods, you are awesome person to put together it all @_@
    2. Aelarr
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      Thank you. ^^
  10. handofkaoss
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    Thank you for your continued updates <3!
  11. aradahangari
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    Hi there , just wanted to say that I admire and appreciate your dedication to make Vicn's mods playable for us who don't understand Japanese ; thank you so much.

    eagerly waiting for the complete voiced version :)))

    if it'd be as half as good as vigilant's voice acting was , it will be already great.
    1. Aelarr
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      Thank you. ^^