Skyrim

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Remiros

Uploaded by

Flash3113

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62 comments

  1. Zarandok501
    Zarandok501
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    "The stats are very slightly better than ebony."

    Then it should be in the ebony category, so that it doesn't ruin progression.

    Otherwise beautiful creation, about the same level as Jaysus Swords.
  2. Skipspik
    Skipspik
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    The sword itself is nice.
    But the player model/third person model feels really massive, more massive than the sword in 1st person.
    I also feel like the scabbar is too "flat"/no enough high quality textured compare to the sword :(

    Regards
  3. l0m3n
    l0m3n
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    • 2 kudos
    This is amazing! I'm using it as a silver sword replacer.
    1. madsonfc
      madsonfc
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      I would very much like to have this!
  4. lordbevan1
    lordbevan1
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    Would it be alright if I were to upload my own version of this mod, so long as I credit you?
    1. Flash3113
      Flash3113
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      Sure, go ahead.
    2. lordbevan1
      lordbevan1
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      Thanks!
  5. MojaPraysToTzeench
    MojaPraysToTzeench
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    Does anyone remember this "Tons of shiny, flat, out-of-place-4k-high-poly-count-Historical Swords mods" crazy back in...2013-2015? Somewhere around that time. Yeah well anyways, as much as i liked the proposed designs, these weapons always had the same problem: Flat textures (no matter how high the resolution of the textures is, it will look flat and out of place without scratches, patters, dirt, diffuse maps?), extreme shinyness and a distinct look and feeling of out-of-placeness.

    But this sword right here? That's a thing of beauty! It looks like it fits right into vanilla/aMidianBorn-LeanWolf-modded Skyrim!
    1. Flash3113
      Flash3113
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      Thank you very much. I really appreciate that.
    2. ikeballs2000
      ikeballs2000
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      • 4 kudos
      Are you referring to billyro's collection of sword mods?
    3. Valerush
      Valerush
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      Dude, could you share your workflow? (Did you used Substance Painter as the main app?)
    4. Flash3113
      Flash3113
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      Lowpoly and Highpoly were made in Blender. I then baked the textures in xNormal and added normal map details like the ornaments by hand in Quixel nDo. Lastly I created the texture base in Substance Painter and added finishing touches in Photoshop.

      Keep in mind that this isn't really the best workflow. I cut out xNormal and nDo completely and use Substance Painter for baking. I also mostly use ZBrush for sculpting now.
  6. catacoon
    catacoon
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    • 9 kudos
    Sword looks amazing. What ENB are you using in your screenshots?
    1. Flash3113
      Flash3113
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      It's the ENB for NLVA by Megaloblast.
  7. User_47004706
    User_47004706
    • account closed
    • 155 kudos
    I love how its design is not over colorized or glows like a light saber lol With that said great job endorsed!
  8. Trixielele
    Trixielele
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    This looks great!

    Do you know if this is compatible with Perkus Maximus?
    1. Flash3113
      Flash3113
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      I think so. I see no reason why this wouldn't be.
    2. iMrJoe
      iMrJoe
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      Compatible as in technically playable, yes, but it won't be modified by the patcher and won't behave like it should behave.
  9. eleventyhundred3
    eleventyhundred3
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    what is the damage rating at 100 one handed?
  10. Simtar123
    Simtar123
    • member
    • 85 kudos
    This looks so good! Thanks, going to have to try it now =D