Skyrim
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ELAF

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elafrosicky

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15 comments

  1. bdbarbeque
    bdbarbeque
    • supporter
    • 1 kudos
    I want to point out a bug/oversight I discovered today.

    if you lack a high enough Block for a specific weapon the game will automatically unequip it as is intended
    but if you equip the weapon alongside something else (a spell for example) and then unequip the spell you get to keep the weapon out
    1. elafrosicky
      elafrosicky
      • member
      • 156 kudos
      i've fixed this, i'll update the file soon
    2. asanovic7
      asanovic7
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      • 0 kudos
      ?
  2. padawanjedi
    padawanjedi
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    • 40 kudos
    Please clarify and clearly state that this mod is based on TDF Equipment Restriction as specified in the permissions for that mod. Also, a readme file and/or a changelog specifying what changes you made would be greatly appreciated.

    Edit: I guess that English is not your first language but that is still no excuse for taking someone else's work and passing it off as your own.
    1. Skauldomir
      Skauldomir
      • member
      • 0 kudos
      BrotherBobs permissions states you may used this mod without permission or crediting me.
  3. willdoucet
    willdoucet
    • supporter
    • 3 kudos
    great mod thank you.
    Any idea if its possible to run this along side of tdf equipment restriction? Ive been trying to get both of them to work at the same time but no luck,
    what I'm hoping to do is have to sets of values set up,
    i.e. tdf penalizes you for being under level 15 for steel, this move makes it so you cannot use steel at level 5
  4. deleted6709910
    deleted6709910
    • account closed
    • 0 kudos
    will it be compatible with all armors set from other mods ?
    1. Sthaagg
      Sthaagg
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      If armor is properly keyworded it should.
    2. deleted6709910
      deleted6709910
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      ok i'll give a try then a tell you if worked
    3. deleted6709910
      deleted6709910
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      • 0 kudos
      it didn't worked for me, even with imperial armor
  5. ColossusX13
    ColossusX13
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    • 26 kudos
    You've peaked my interests with this one.

    Mind giving us an explanation on how this works?
    And maybe some assurance that your script implementation is safe for those of us afraid of scripts.
    Also you should list all the requirements for the armors in the description.
    1. deleted6709910
      deleted6709910
      • account closed
      • 0 kudos
      you can tweak the requirements
  6. Drax8
    Drax8
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    • 16 kudos
    Interesting concept! I'll be checking this out!
  7. Vilkur
    Vilkur
    • supporter
    • 4 kudos
    Screw it, I'm endorsing even if it doesn't work properly.
    I was looking for a mod like this for a long time. Thanks man ;-;
  8. AndrealphusVIII
    AndrealphusVIII
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    • 1,240 kudos
    Interesting. I'll try it out.