Skyrim

File information

Last updated

Original upload

Created by

JasonSplendor

Uploaded by

JasonSplendor

Virus scan

Safe to use

About this mod

Changes the enchantment to resist fire and magic, with poison/disease immunity because I hate the Falmer and I'm tired of getting AIDs from traps. I imagine it would be easy to switch out the enchantment for a different one by opening it in xEdit, so do that if you'd like. I also changed the model (pics inside!)

Requirements
Permissions and credits
Donations
If you recall, Titus Mede II was said to wield goldbrand in the Battle of the Red Ring, so while he likely wouldn't have had the ebony mail, it would still be pretty dope, right? So I tossed this together. Otherwise, the AR is the same and it still is classified as a heavy armor and benefits from heavy armor perks - I didn't change any keywords, just the armor addon and magic effect. I recommend "Darker Imperial Armor" (Helmet file only) for the helmet, the excellent Goldbrand model from "Artifacts - The Tournament of the Ten Bloods" by FrankFamily on the nexus, and the boots/gloves from Knight armor - Ebony Armor edit on the nexus by 92demonking, with the textures created by the excellent CaBal120  to bring out that shine. Thank you to jasperthegnome on the nexus for the excellent "Modular" modding resource, which made it a good deal easier for me to acquire the ebony mail resources without having to export them myself. Note that I didn't include any of these assets besides the Modular permission free resource, so to look like it looks in the pictures you're gonna have to head over to those people's excellent mods and install them.

If you want to use the mesh in anything, feel free to do so, it's a pretty basic nifskope mashup so if it saves you some time, knock yourself out.

The requirements are soft, you don't need them but they make it look a lot prettier.

I'm using an adapted version of Gamwich's Rustic Texture in the screenies, and it shouldn't be included. To match the screenies, grab the texture from his mod, copy and rename it to the same name with a 2 on the end, and use paintNET or GIMP or whatever you have that can edit a .dds and remove that big ol' fur piece (or keep it if you want it).