Skyrim

15 comments

  1. Alnath89
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    I quite like most of the changes. I'd like to nerf restoration even more but anyway. The second picture looks very cool, what is that outfit?

    Edit: The Restoration master spell Guardian Circle pushes me away too, seems like it doesn't recognize me as the caster. I'm not using any other mods that alter spells. Also, having the twin souls conjuration perk makes you summon two atronachs at the same time, is this intended? Additionally, having elemental potency affects only one of them.
  2. Typhonous
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    Just to ask, as I wasn't seeing it in the description.

    While the rest of it looks good, why does the rebalance only affect a few of the races, and not try to rebalance all of them equally?  For examples..  Elves, Agronians, Khajiit.. there all left out.
  3. DOVAHKI1N
    DOVAHKI1N
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    Despite the change to Bound weapons- which I do understand, because you're right, the bound weapons were kinda OP - I love this. I will download and test it out.

    If it's not too much to ask, would these two things be possible?

    1) The Soul Steal and Oblivion Binding Perk added back in, although perhaps at a higher skill level (maybe for those who prefer the dragonbone weapons to be stronger a possibility to summon a bound dragonbone bow)

    2) An ability/perk to allow your favorite summons (wolf, bear, sabrecat, Atrocnach) to scale with your level so they keep being useful?

    Don't get me wrong, I think this mod sounds absolutely amazing without those changes, they are not needed. I'd love them, though :-)
  4. r0000
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    This should be called the "Play the way I want you to" mod. I'm sure somebody will find these changes perfect but not me.
    In the description there is nothing about magic casting cost so if you get 100% reduction you can nuke everything in sight?
    1. gmartins92
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      Nobody is forcing you to download anything. If you don't like It, don't get It. Its like i have offended you in some way. By the way it's in the description the Max reduction is 80%. ALL mods are "play the way i want you to play", so chill, kid.
  5. pelzknaeul
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    Would you mind integrating most of Prothescars changes to daedric artifacts? The vanilla artifacts didn't stand out as the most powerfull items for their certain ... use (Wabbajack = fish sticks....?), like they've been in the older games and he managed to get that feeling for 'vanilla' Skyrim.
    1. gmartins92
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      Well, I nerfed most enchantments of the game while leaving most daedric items intact. With this mod they will become more powerful since everything will become weaker. But if you still want those, you can use his changes with mine if you install his mod after this one.
    2. pelzknaeul
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      It would be very unbalanced that way. It would be interesting to have his mod brought in line with your balancing.
  6. ehdollet
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    Just to let you know in the restoration part you made a typo and didn't put a space between Than and Healing.

    This is probably one of the first times I have read all the changes a mod made that has a lot of text, these changes are genius. Sadly I just started a character and I use ordinator so there will be conflict but I would use this mod is somehow there was no conflict, amazing changes, good job!

    I really especially love the changes to enchanting, I don't put points in enchanting anymore and sometimes don't even enchant anything because of how broken it is. I also like the changes to conjoration(?), I only had the conjure dreamora(?) lord for a few minutes and I hated(/loved) how OP it was, and shield bashing is op when conbinded with Absorbe stamina.
  7. C0A94
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    for me its all great exept race's resistance but i have idea for it you can make destruction fire/cold spell do phisical dmg+ fire/cold dmg per sec and maybe cold spell slow attack speed. I mean really ice spark cant be cold dmg same as firebolt this spells have force that can make you burn but once it hit you it do phisical dmg. Im not sure if you understand but this way its more realistic
  8. gmartins92
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    I have just updated the old file. Was missing 5% chance to paralyze targets with 3 ranks of skullcrusher/bonebreaker perk. Fixed!
  9. davestarfire
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    Think lost my way up ..lol, Getting hang of it, I'm using Realism.
  10. lefttounge
    lefttounge
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    Can you make a skyrim for pervs?
    1. gmartins92
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      WHAT THE f*#@
    2. lefttounge
      lefttounge
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      just a lil joke, human...