AUTOMATICALLY move followers out of the way. Improve their sneak. Change their size. Other general improvements for any follower. Fully compatible with other mods.
Requirements
DLC requirements
DLC name
Dawnguard
Hearthfire
Dragonborn
Permissions and credits
Author's instructions
File credits
This author has not credited anyone else in this file
Description Move followers out of the way! Improve follower's sneak! Change their size, and other general improvements to make followers better. Fully compatible with other mods!!
There are a lot of annoying things about followers... yet they are one of the most common types of mods! Sometimes we love them, sometimes we hate them, but this mod attempts to make them more fun & convenient and hopefully improve your quality of life.
French Translated version in the optional files thanks to streagob21!
New
Fixed size and sneak changes that were dropping off for some people
New version - I had to re-write the follower enhancement code to prevent the effects dropping off on cell loads. This now means that effects will no longer be automatically be removed when the follower leaves your party, or you un-install the mod. After all the effort I put into designing it for ease of use, the game engine has a design flaw that clears spell/magic effects on NPCs when they change cells/locations... thanks Bethesda.
Features Use the new Lesser Powers "| A.E. Follower Edition |" to change options...
Get outta my way! - Push them aside or teleport them behind you... never again will anyone block the doorway and trap you in the room
Sneakify - apply a buff that will boost their sneak to level 200 and Muffle/Silence their movement - no longer will your stealthy approach be ruined. Cast again to remove.
Change size - change the visual size of your followers to suit your desires (does not affect their damage or performance)
Essentialise - set them to be protected or essential to prevent them from dying in battle. They will instead hobble around on the ground. NOTE: This doesn't work in all cases, depending on what other mods you're using. I intend to improve this feature as I delve deeper in the world of reference aliases...
Super compatible - doesn't modify any base assets in the game - should work on any follower or summon
Effects applied to followers are only present whilst they are with you
More features to come based on feedback
Check the video...
Known Issues Changing the mortality of a follower doesn't always work as intended - you can usually stop most followers from dying, but not the other way around. I think it depends on how other mods may have changed the flags on NPCs or used ReferenceAliases.
Un-installation Reset any changes you want to undo on your followers first
Fixed size and sneak changes that were dropping off for some people
New version - I had to re-write the follower enhancement code to prevent the effects dropping off on cell loads. This now means that effects will no longer be automatically be removed when the follower leaves your party, or you un-install the mod. After all the effort I put into designing it for ease of use, the game engine has a design flaw that clears spell/magic effects on NPCs when they change cells/locations... thanks Bethesda.