This update fixes some critical NavMesh bugs. It is highly recommended to install it. Old versions can now be found HERE
Full changelog:
Spoiler:
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Several NavMesh bugs were fixed that caused issues, especially when used with Open Cities Skyrim. Riften and Markarth no longer needs any NavMesh edits. A lot of unneeded edits were removed in other cities too. Fixed the endless ringing that happened during some civil war quests. Disabled some unneeded debug functions in the scripts for a small performance gain. Open Cities Skyrim, Immersive Citizens and JKs Skyrim patches has been updated. Some other minor bug fixes.
I only use 3 of the JK's Skyrim series: Windhelm, Markarth and Whiterun, and only 2 of the Dawn of Skyrim series: Whiterun and Riften. Are the optional patches offered still needed or will the mod be useable without these required compatibility patches?
If you are using Mod Organizer you will get a "Missing Masters" warning in MO (I only use the JKs SKyrim Major Cities). I am no expert but my sense is that trying to run a plugin with a "Missing Masters" flag is not a good idea. I haven't tried it because I don't want to break my game.
I just tested this hypothesis on a new game. MO/Skyrim will not even launch if plugins have the "Missing Master" flag. I used to use Bells of Skyrim before I started using JKs Skyrim Major Cities and I really liked it; I just like JKs mod better.
Hey, I just watched Brodual's video on this mod. If you haven't fixed the guard issue yet than an easy solution would be to have the bell itself activate a script which searches for the nearest guard and triggers an event on that guard's actor to run toward the bell to activate it.
Yes that would be a great idea. I hate waiting for the guard ring the bell while the citizen are being slaughtered by vampire or worse, they didn't even attacked me, they just run for the bell in first place.
Hi When I tried install this awesome mod with Nexus Mod Manager version (0.44.16) it say´s that " A problem occured during install: the element "plugin" has invalid child element "typeDescriptor" .List of possible elements expected: "files, conditionFlags" . The mod was not installed.Whats the meaning of this? Please help me. Thanks.
Do not use NMM, it's outdated and replaced by Vortex's which is the new mod manager from Nexus Mods. Get it from the home page of this site. Alternatively, you can use Mod Organizer 2.
At Whiterun the dragon show up but i have to run ring the bell because nobody do this and run for your live don't work two. I have Rdo, deadly dragon, diverse dragon, interesting npc, immersive world enconter, asis, realistic conversation, immersive creature, revenge of the enemy... i don't konw if a mod conflict with or if loot sort everything at good place or if i need a patch. Edit: same probleme with the vampire and at riften two
233 comments
This update fixes some critical NavMesh bugs. It is highly recommended to install it.
Old versions can now be found HERE
Full changelog:
Riften and Markarth no longer needs any NavMesh edits. A lot of unneeded edits were removed in other cities too.
Fixed the endless ringing that happened during some civil war quests.
Disabled some unneeded debug functions in the scripts for a small performance gain.
Open Cities Skyrim, Immersive Citizens and JKs Skyrim patches has been updated.
Some other minor bug fixes.
Thanks in advance!
you will not get a respond maybe a longer time, because nobody get it +- 2and half years by now.
Hope that helps
***************************UPDATE******************************UPDATE********************************
I just tested this hypothesis on a new game. MO/Skyrim will not even launch if plugins have the "Missing Master" flag. I used to use Bells of Skyrim before I started using JKs Skyrim Major Cities and I really liked it; I just like JKs mod better.
Use the MIT license.
When I tried install this awesome mod with Nexus Mod Manager version (0.44.16) it say´s that " A problem occured during install: the element "plugin" has invalid child element "typeDescriptor" .List of possible elements expected: "files, conditionFlags" . The mod was not installed.Whats the meaning of this? Please help me. Thanks.
i have problems with NPCs in Markath and i will reatrt the mod with the
consolecommands
StopQuest _VERM_BoS_BellControlQuest
and
StopQuest _VERM_BoS_EnemyDetectQuest
but console says script not found and VERM is not a ITEM , script not
save
can one help please ?
brother, why dont answers to people ?
at least say this mod is compatible with mod: Dawnguard Sentries Plus ?
why just dragon?
why not for vampire too ???
I have Rdo, deadly dragon, diverse dragon, interesting npc, immersive world enconter, asis, realistic conversation, immersive creature, revenge of the enemy... i don't konw if a mod conflict with or if loot sort everything at good place or if i need a patch. Edit: same probleme with the vampire and at riften two