Endorsed!!! WTH man, I installed this a couple of days ago, and I was minding my own business with Arissa as my companion, when out of nowhere I saw the assassin coming... I was like, "ok, let's do this..." I got my bow out started shooting and the damn assassin started rolling meaning my arrows were not hitting him. Arissa got into the fray, and I kept my distance shooting at the assassin and it was as if I wasn't hitting him at all. "I should have downloaded the lite version", was all it was going through my mind... Mind you I was lvl 13 when this happened. Arissa goes down, I see the assassin roll his way to me once more. I tried to shoot and run, shoot and run. He kept on coming to me I see Arissa get up again and go for the assassin, I ran out of ammo so I decided to take a stand, took out my sword and board. The assassin launches at me I block it but he still does damage.. I I bash him, that only made him mad. I don't know what the hell he did because next thing I know I am ragdolling and the game is is resetting to the previous save. I have been attacked once more and now I am so paranoid I am seeing assassin's in every shadow. You were not joking when you said they were scary and deadly.Kudos man, I am loving the mod, now I walk around with three bodyguards and see if that gives me a chance.
I don't know friend Im still thinking about it because each of my mods have different versions: perked, non perked, dragonborn must die editions and etc. There are so much versions and I don't know what version will I use. Still my best advice for those who want to compile my mod is use Merge Plugins http://www.nexusmods.com/skyrim/mods/69905/? So easy to use this tool and this is how I compile my mods.
This is a good concept but it's vague on the description page. Can you tell me how deadly they are, in technical terms, when compared to the Vanilla original assassins? Did you boost their weapon damage, armor rating, give them battle perks...something else? I need to know what I'm getting myself into when I install this mod.
Understand; I like this idea. Assassins should be feared. If they have sharpened weapons coated in poison and some battle perks, they can be nasty foes. In Vanilla, the only thing separating a "powerful enemy" from a "regular enemy" is a lot more health points. If you can explain how you improved them, I might install this tweak.
It's because I just reuse and rename an esp. And those are just deleted cell reference of previous actors on mod. They are not harmful, don't worry no vanilla references have been move and deleted. If it bothers you just remove it with tes5edit.
11 comments
with all of your verses mods together.
perked, non perked, dragonborn must die editions and etc.
There are so much versions and I don't know what version will I use.
Still my best advice for those who want to compile my mod is use Merge Plugins
http://www.nexusmods.com/skyrim/mods/69905/?
So easy to use this tool and this is how I compile my mods.
Understand; I like this idea. Assassins should be feared. If they have sharpened weapons coated in poison and some battle perks, they can be nasty foes. In Vanilla, the only thing separating a "powerful enemy" from a "regular enemy" is a lot more health points. If you can explain how you improved them, I might install this tweak.
In lite version they would start the same level with the player that's it.
Men could you tell me what armor do you use for you character? :o
Thank you so much!
just search mass effect 3 reckoner knight armor on google maybe you find it
Also there's Morag Tong assassins once you finish a certain quest line in Dragonborn DLC, maybe add Morag Tong assassins as well?
And those are just deleted cell reference of previous actors on mod.
They are not harmful, don't worry no vanilla references have been move and deleted.
If it bothers you just remove it with tes5edit.