Skyrim

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SpikeDragonLord and jboyd4 and RustyShackleford69

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SpikeDragonLord

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110 comments

  1. SpikeDragonLord
    SpikeDragonLord
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    Read the description to find out how to acquire the cursed amulet. For those of you using the Non-Quest version, the location of the amulet has been pictured in the images.

    Let me know if you have any issues and I'll try and resolve them as best I can. If anything major is noted, I'll disable the mod until the needed fixes are made.
  2. Ru5tyShackleford
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    PLEASE READ, THANK YOU!

    A heads up:
    Currently, you have to wait for the quest-related weresharks to go hostile first, Attacking them before can break the quest! We are planning to fix this when we can, thank you!
  3. SkyWarLord
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    Does anyone who has used this mod know if it's compatible with Growl? I want to use that mods perks, but I want to be a wereshark so I can roleplay as King Shark in Skyrim
  4. Warsun99
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    hello! I just found this mod! Thank you!
  5. vvk78
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    Hi SpikeDragonLord, couple of queries here please:
    Does becoming a WereShark allow to swim underwater indefinitely (without need of coming up to the surface to breathe air; similar to the waterbreathing spell or Argonian ability)? And can the player character swim faster as a wereshark, or does the enging impose some limiations?

    It would be cool to explore the seas, lakes and rivers of Skyrim as a wereshark. There are mods that add underwater treasures. It would be cool to have a secret underwater home (or at least a secluded abode with an underwater entrance), away from all the pesky bandits, dragons, vampires, cultists and other monsters of Skyrim. There are few mods that add such abodes: Marsh-Rest, Darkwater Den.
    1. Ru5tyShackleford
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      They can breathe underwater
    2. BunnyAng97
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      Then may I pitch in another question as well? Still building my mod list and have yet to ported it myself so it'll be a while and I may get an answer here faster. Can you attack whilst underwater as a wereshark? And if you have Frostfall enabled, will the wereshark form be able to endure the cold water? I might have to drop Frostfal if they conflict. 
    3. Ru5tyShackleford
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      I believe you would have to find another mod that enables underwater combat.

      I do not know how compatibility is with Frostfall. My guess is that it would treat you as any other werewolf, maybe there is a way to change how Frostfall affects them in the MCM?
    4. BunnyAng97
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      Hey thanks. I might have to install CGO (I believe it let's you attack underwater) and I believe Frostfall has a setting for non human races so I think that should work. Thanks again.
  6. LpoolGaz
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    Damned WereSharks chased my horse all around that island
     
    "The fight is difficult so its best to be with a companion, be well equipped and be at a pretty high level."
     
    Nope, very easy (but I am level 74).
  7. zebraoracle
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    Was a mod ever made that lets you transform into the werecroc? I can't seem to find anything.
    1. Ru5tyShackleford
      Ru5tyShackleford
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      I believe there was a replacer somewhere.
  8. Bionicoskar
    Bionicoskar
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    Why do you need Dragonborn? I want this soo bad! :(
  9. guymine123
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    Coming soon in summer 2019: Sharknado 7 Curse of the Wereshark
  10. DrDolphinrider
    DrDolphinrider
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    Seconding report that it seems to be incompatible with Moonlight Tales.
  11. pwngpotato
    pwngpotato
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    Is this literally the normal werewolf transformation but with waterbreathing?
  12. Xbalanque84
    Xbalanque84
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    Initially, the amulet worked like a charm (no pun intended). However, after the first few transformations, it has begun defaulting to the werewolf form. Specifically, the shark skin flashes for a second before the message " was unequipped" flashes, and it reverts back to werewolf form. May be a mod conflict, but this came up relatively quickly during mod testing, and seems to come into play even in the absence of other lycanthropy mods. What do?