Skyrim

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LogisticsofBreath

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LogisticsOfBreath

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28 comments

  1. deleted87264168
    deleted87264168
    • supporter
    • 1 kudos
    It would be cool if you made a player home that is the sixth Sweet Spot store and the player could operate it as a store with little objectives.
  2. evgirunslaad
    evgirunslaad
    • supporter
    • 301 kudos
    I love this mod so much. Not only do I use the (absolutely adorable and well-made) home for my warrior-priest, I went and stuck the amazing banners in the Temple of the Divines and other "religious" places because I miss Oblivion's religious aesthetics. The chapel is just too cute, I've only visited England once but I found the quaint old churches so endearing and this was a nice bit of nostalgia in that regard. Anyway, rambling over, great mod and endorsed.
  3. ThisIsTheEndOfTamriel
    ThisIsTheEndOfTamriel
    • member
    • 3 kudos
    I don't know how or why, but the book is not appearing at the place you showed in the picture.
    What is the name of the tome? So I can use console to give it to me.
  4. Illius
    Illius
    • member
    • 25 kudos
    Okay I am not sure how or why this happened, but in the past three days I hat something odd happening twice. I hat cast the door to the chapel ... went in and slept a few hours. But ... when I tried to activated the portal from inside the Chapels garden to leave, all I got was that the portal would only show that it was opened and closed when I activated it? I would remain in the garden, instead of leaving the chapel and returning to where I first cast the spell?

    Both times I hat to delete the save game involved with the chapel at that time and try again. I have no idea why this has happened or how it happens ... maybe something in my load order is causing this?

    Active Mod Files:
    Spoiler:  
    Show
    [xml]
    00 Skyrim.esm
    01 Update.esm
    02 Dawnguard.esm
    03 [JmV]LTTF.esm
    04 HearthFires.esm
    05 Dragonborn.esm
    06 Unofficial Skyrim Legendary Edition Patch.esp [Version 3.0.9]
    07 Skyrim Project Optimization - Full Version.esm
    08 notice board.esp
    09 Cutting Room Floor.esp [Version 2.0.5]
    0A EnhancedLightsandFX.esp
    0B Relationship Dialogue Overhaul.esp
    0C JBMod.esp
    0D ELFX - Exteriors.esp
    0E JKs Skyrim.esp
    0F JBMod - ELFX3 Patch.esp
    10 Purity.esp
    11 iWil_UselessShopOverhaul.esp
    12 Skyrim Immersive Creatures.esp [Version v6.5.2b]
    13 Populated Skyrim Legendary.esp
    14 Forgotten DungeonsAll.esp
    15 OBIS.esp
    16 OBISDB.esp
    17 Wintermyst - Enchantments of Skyrim.esp
    18 Skyrim Immersive Creatures - DLC2.esp [Version v6.5.2a]
    19 Remove Interior Fog V2 - Full Version.esp
    1A DFB - Random Encounters.esp [Version 1.2]
    1B GuardsArmorsAndWeapons.esp
    1C AMB Glass Variants Lore.esp
    1D Differently Ebony.esp
    1E Animallica.esp
    1F aMidianborn_Skyforge_Weapons.esp
    20 AutoConsumePotions.esp
    21 SkyUI.esp
    22 WSCO - OcciBetterMale.esp
    23 VioLens.esp [Version 2.1]
    24 TheChoiceIsYours_Dragonborn.esp
    25 BHWarPaints.esp
    26 Revamped Ghosts.esp
    27 RaceMenu.esp
    28 RaceMenuPlugin.esp
    29 OBIS Loot.esp
    2A FISS.esp
    2B DragonWarrior-Effects.esp
    2C TradeBarter.esp
    2D WSCO - OcciFemaleUNP.esp
    2E MikanEyes All in one.esp
    2F Potions.esp
    30 UIExtensions.esp
    31 KS Hairdo's.esp
    32 VipersWarpaint.esp
    33 AMatterOfTime.esp [Version 2.00]
    34 towConversation.esp
    35 EK_RingLimiter.esp
    36 TheChoiceIsYours.esp [Version 1.4]
    37 Atlas Legendary.esp
    38 Dwemer Goggles & Scouter.esp
    39 Isharas_FullNormalNumberedAutosaves.esp
    3A DragonWarrior-Lighting.esp
    3B The Paarthurnax Ultimatum.esp
    3C Disparity.esp [Version 2.1]
    3D Instant Merchant.esp
    3E ISD_DragonspearCraft.esp
    3F NoRadialBlur.esp
    40 Realistic-Voice.esp
    41 TKAA.esp
    42 TKAA CRF Patch.esp
    43 MusicMerge.esp
    44 Portals of Skyrim.esp
    45 UltimateDragons.esp
    46 EmbersHD.esp
    47 TheChoiceIsYours_Dawnguard.esp
    48 Ordinator - Perks of Skyrim.esp
    49 Better, Animated Soulgem.esp
    4A FFOSpring_AIO.esp
    4B SkyTweak.esp
    4C ReverentGrotto.esp
    4D NARC.esp
    4E NARC-SICConsistencyPatch.esp
    4F Dual Wield Parrying_SKSE.esp
    50 FNIS.esp
    51 AddItemMenu2.esp
    52 GuardsArmorsAndWeapons - USLEP Patch.esp
    53 Medusa and Drakul Armors.esp
    54 DCR_Shadow_Buckler.esp
    55 WSCO - Better NPCs.esp
    56 Worlds Dawn.esp
    57 UltimateCombat.esp
    58 TKDodge.esp
    59 PyP_Legendary.esp
    5A PyP_CuttingRoomFloor.esp
    5B LessIntrusiveHUD.esp
    5C WM_WidgetMod.esp
    5D Alternate Start - Live Another Life.esp [Version 3.1.6a]
    5E TES5EditMerged.esp
    5F Bashed Patch, 0.esp
    [/xml]
    1. Illius
      Illius
      • member
      • 25 kudos
      Well this keeps happening every time now, and if it does not become clear as to why or how this happens ... then I am using a house mod that I can no longer use. And at that point it is simply taken up an ESP spot. ( To bad I like the house it self. )
    2. LogisticsOfBreath
      LogisticsOfBreath
      • member
      • 91 kudos
      I can't support the old version of this mod. I'm sorry if you don't like General Stores. I'd recommend using a different house mod if you can't bring yourself to use the up to date version.
    3. Illius
      Illius
      • member
      • 25 kudos
      Hmm that is a shame, and at least I know that it is because of the version I use. Thank you for answering my question.

      Guess I will need to find something else then.
  5. Illius
    Illius
    • member
    • 25 kudos
    Yesterday I was testing the mod setup I installed in the weekend and this mod ( v2.0 ... I do not like General Stores some how. ) is one of them. And when I entered the home I found it to be a perfect match for me. But I hat to use TGM to cast the spell, since it appears to be an Expert spell? Is there a way to set the spell to novice with TES5Edit? ( I really do not like the CK so I do not have it any more. As such I ask for TES5Edit. )

    Having to use TGM every time I want to enter the home is not to my liking.

    EDIT: Although I will see what others say about this, I have been looking around a bit in TES5Edit. I saw this setting ...

    http://imgur.com/LWQd2tD

    Should that be the one that I need to change to get the spell to novice level ... should I set it to something between 10 to 15?
    1. Illius
      Illius
      • member
      • 25 kudos
      Yeah changing that setting to 5 made the spell a novice spell. I uploaded a screenshot, among others I used the Spring Forest Overhaul and Green Skyrim mods ... hence that it looks like that.
  6. YukiNoOkami
    YukiNoOkami
    • member
    • 0 kudos
    This house looks unique and lovely.


    Thanks for the mod!
  7. lefttounge
    lefttounge
    • supporter
    • 216 kudos
    The house is nice but I have a super hot wife npc/follower that I'd very much like to live in the portal home with me...
    Navemesh for the home (and a way for her to enter in and out of the portal) would be more convenient.
    1. LogisticsOfBreath
      LogisticsOfBreath
      • member
      • 91 kudos
      The home and surrounding area is fully navmeshed, but I've tried and failed to find a way to get NPCs through that dang portal.

      Probably not the mod for you. Sorry.
    2. DragonStar99
      DragonStar99
      • premium
      • 45 kudos
      EFF lets you summon followers. FLP warps your followers to you also. I'm sure the other follower mods have similar summon functions.
    3. SleepingWitch601
      SleepingWitch601
      • premium
      • 4 kudos
      There is a mod that'll give you a spell to summon your spouse to you C: But I hope it works though.
    4. autumnmemories
      autumnmemories
      • supporter
      • 11 kudos
      CS Tag & Track is my go-to mod for tracking, teleporting to, and summoning NPCs. Go for it!
    5. Xander9009
      Xander9009
      • supporter
      • 32 kudos
      If you'd like, I can explain a couple ways that should work. Also, for the shrines, is there a reason you didn't include the functionality so that when you activate one orb, the active one deactivates? If the issue is just that you're not comfortable with scripting, that'd be simple enough that I could post the script you'd need and explain how to use it.
    6. FreakyMutantMan
      FreakyMutantMan
      • supporter
      • 3 kudos
      AFT/iAFT automatically summons your follower(s) to your side when you draw your weapon, as well.
    7. lefttounge
      lefttounge
      • supporter
      • 216 kudos
      Follower overhaul mods bug me out
    8. LogisticsOfBreath
      LogisticsOfBreath
      • member
      • 91 kudos
      I just managed to fix the portal issue! Version 2 your followers can follow you through the portal.
    9. lefttounge
      lefttounge
      • supporter
      • 216 kudos
      !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

      Do post the solution somewhere for others who are modders to learn from.
  8. ShadowSharkAlive
    ShadowSharkAlive
    • supporter
    • 10 kudos
    Hi LogisticsOfBreath!
    You can go to the forum in messages?
    I wrote to you, this is important
  9. Theseus12
    Theseus12
    • supporter
    • 7 kudos
    After so many divine and daedra things I'm partially curious on the lack of daedra shrines, but it IS your mod, and looks very nice, regardless. I'll see about downloading some time and making a "holy" warrior
    1. LogisticsOfBreath
      LogisticsOfBreath
      • member
      • 91 kudos
      Mainly because with all deities people would want I'd end up needing ~28 crystal balls on the wall. And that looked a bit too cluttered for my taste.

      Besides, I think the daedric princes deserve their own home that's a bit more sinister.
    2. Theseus12
      Theseus12
      • supporter
      • 7 kudos
      Fair enough. I'll keep an eye out for a less holy warrior home then.
  10. trinityfang
    trinityfang
    • member
    • 10 kudos
    what is gerzi's perms on his 3d models cause i would like to use them

    and it would seem that you converted them to nifs yourself would you mind releasing them as a new modders resource it would definitely help other modders
    1. LogisticsOfBreath
      LogisticsOfBreath
      • member
      • 91 kudos
      Go for it. It's a royalty free license for all extended uses.

      I converted it to a nif and made new textures.

      It doesn't have collision because I'm totally useless in that regard, but I'll go ahead and post it as a resource.
    2. trinityfang
      trinityfang
      • member
      • 10 kudos
      could you possibly convert his free windmill and house also and add it with the chapel

      also i have to thank you for converting that chapel kitchen (i have just been using the dome from solitude castle)