Skyrim

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metherul

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Metherul

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27 comments

  1. THIRDG3N3RATIONx
    THIRDG3N3RATIONx
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    "make sure "FixParallaxBugs=true" in your enblocal.ini is set" Can someone please translate this to English like wtf is enblocal.ini? how do I get there and change settings?
  2. koz0r
    koz0r
    • supporter
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    Hi i have a issue with it, ever i will Change my Preset he delete my enbhost.exe and d3d9.dll :(
  3. deleted21585644
    deleted21585644
    • account closed
    • 31 kudos
    I was expecting this to clean up files of the ENB before applying a different one, but it kinda left the old ENB files in the game directory still.
    So yea... not well.
  4. nieda113
    nieda113
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    • 5 kudos
    Hi how to use it with the enb injector
    thx
    1. Metherul
      Metherul
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      I don't think this supports the Injector, sorry!

      Why are you using it anyways?
    2. nieda113
      nieda113
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      • 5 kudos
      Hi running on CV1 and vorpx. Dll in root directory of skyrim will not hook vorpx ..
  5. ZjemTwojegoKota
    ZjemTwojegoKota
    • supporter
    • 25 kudos
    In my humble opinion it would be better if your application would use hard links instead of copying files. Same as Nexus Mod Manager works.

    That would resolve synchronisation problem out of the box. This is also less intensive for hard drive, as you just create or delete links, not whole files.

    https://msdn.microsoft.com/pl-pl/library/windows/desktop/aa365006(v=vs.85).aspx
    1. Metherul
      Metherul
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      .NET doesn't support Hardlinks as of yet, but you can use PInvoke to import some basic API calls.

      Overall, not a bad idea. Lemme do some more research and I'll get back to you.
    2. ZjemTwojegoKota
      ZjemTwojegoKota
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      Yup, quick search via google:

      [DllImport("Kernel32.dll", CharSet = CharSet.Unicode )]
      static extern bool CreateHardLink(
      string lpFileName,
      string lpExistingFileName,
      IntPtr lpSecurityAttributes
      );

      CreateHardLink(@"c:\temp\New Link", @"c:\temp\Original File",IntPtr.Zero);

      But I bet you found it already.
    3. Metherul
      Metherul
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      Not too sure why I can't delete my own comment. This might be beneficial, it might not. I need to do more testing to figure out how to implement it.
  6. CyborgArmGun
    CyborgArmGun
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    I have an odd, but reasonable request!

    Is there a possibility for "Sync current files to new preset"? ala "I've tweaked my files and I'd like to back up each tweak update as it's own file"
    1. Metherul
      Metherul
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      Good idea! I was thinking about implementing something like this since I was running into the same issue.

      I'm thinking it should be done in 30 minutes with some other minor fixes.
      http://i.imgur.com/mgLZGJ3.png

      I totally misread your post. If you want to back up a tweak update, just save a new preset with another one installed. You can then disable the current preset with the normal button (it just cleans out the Skyrim directory, nothing else).
      Sorry about that.
    2. Metherul
      Metherul
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      Alrighty, v1.05B is out with the Sync feature!
  7. lefttounge
    lefttounge
    • supporter
    • 216 kudos
    I'm still confused, i'm sorry. :/
    1. Metherul
      Metherul
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      How so?
    2. lefttounge
      lefttounge
      • supporter
      • 216 kudos
      What does this do? How does it work in simple terms?
      How to get this to work? I did read the description, and I still don't really understand...
  8. MaciKeks
    MaciKeks
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    >pushing that Material Design on desktop platforms
    ugh

    Aside of that, this looks good. thank.
    1. Metherul
      Metherul
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      but muh duarte
      <3
  9. Xavaeca
    Xavaeca
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    Amazing work. Simplest and most efficient tool i have ever used. GOOD JOB
    1. Metherul
      Metherul
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      Thanks, and don't forget to endorse!
  10. Khenta
    Khenta
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    Gave this a shot. Whenever I go to create a new preset, the program crashes after it moved all the ENB files from the root game's root directory to preset folder. When I try to open the program again, it crashes immediately before anything loads. I fixed this temporarily by moving all the files from the preset folder back into my game's directory and deleting the created present folder.

    Any idea why this may be happening?

    System specs:
    Windows 7 Pro S1 x64
    AMD FX(tm)-9590 Eight-Core 4.7 GHz
    32.0 GB RAM
    1. Metherul
      Metherul
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      Heya, thanks for the comment. From your download history it looks like you have the older version, 1.0B. I released a fix about 15 minutes ago, give that a shot.

      The application was crashing when it tried to move a file twice from the game directory. I just removed an entry from the filter list and it worked peachy.

      Some more info on the crashing on boot thing. I'm working on fixing this atm. At startup the program tries to get a list of all presets and read meta data from the "meta.ini" file in the preset's directory. If a preset is missing this file, the application crashes.

      Should be fixed in a later build, I'll keep ya updated!
    2. Metherul
      Metherul
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      Just a heads up that v1.02B fixes the issues with the application crashing when meta.ini is missing from a preset.