Hey i just figured something out, it may help some people, I have my timescale set to 6, which is exactly 10 minutes real time per ingame hour, That means, 48 hours ingame hours = exaclty 8 hours real time.
Sooo, when i use the 48 hour version of this mod, and a timescale of 6, My shrine blessings AND my Rested perks LAST EXACTLY THE SAME AMOUNT OF TIME!! 8 hours real time! I tested it thuroughly.
Of course your timescale preference might not be this, but i find it a perfect balance imo, where i can enjoy the night before i get tired of it, or get seemingly realistic length sunsets and mornings, without ever really feeling the need to sleep or wait to get to a desired time unless needed too, and without possably screwing things up too bad that might be tied to the time.
But, i believe this would work somewhat dynamicly, if your timescale is 12 then the 24 hour version should last the same as blessings, and if your timescale was 3 then a 96 hour version should make them the same aswell. Maybe, i cant do the math right now, i tried...
Anyway i hope that helps someone. Also, i opened the 24 hour version of this mod with the CK and changed the description of the three rested perks to say 8 hours instead of 48, it still lasts 48 ingame hours, but this way it basically works exaclty the way it should have in Vanilla. (If you get rested and a blessing at the same time, they both say 8 hours, and after 8 EQUAL hours, and ONLY after 8 hours, BOTH of them will end at the same time)
Is there any way to make it so it just lasts as long as the shrines? I mean they both say like 7 or 8 hours but the rested perks lose time from sleeping and traveling, where the shrine enchantments last for 28800 seconds (8 hours) of gameplay no matter what. I have a slower timescale so the 7 hours from shrines actually lasts a few dungeons, where the 8 hours from sleep lasts until i fast travel twice...
well guess i could indeed make a few variants and sorry klise its just not possible because the spell dont scale with time slept... actualy altering the base duration was a pain in itself let alone scaling it with time slept
Any chance to make a version that causes the bonus to last twice as long as you slept? (or 3x if you're the sort that doesn't need much sleep) So then, basically, if you slept for 8 hours of the day, you'd get the bonus for the other 16 (or 6 hours for the remaining 18 hours, etc). Or maybe you're the sort who hibernates for a full day and then stays up for two.
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Sooo, when i use the 48 hour version of this mod, and a timescale of 6, My shrine blessings AND my Rested perks LAST EXACTLY THE SAME AMOUNT OF TIME!! 8 hours real time! I tested it thuroughly.
Of course your timescale preference might not be this, but i find it a perfect balance imo, where i can enjoy the night before i get tired of it, or get seemingly realistic length sunsets and mornings, without ever really feeling the need to sleep or wait to get to a desired time unless needed too, and without possably screwing things up too bad that might be tied to the time.
But, i believe this would work somewhat dynamicly, if your timescale is 12 then the 24 hour version should last the same as blessings, and if your timescale was 3 then a 96 hour version should make them the same aswell. Maybe, i cant do the math right now, i tried...
Anyway i hope that helps someone. Also, i opened the 24 hour version of this mod with the CK and changed the description of the three rested perks to say 8 hours instead of 48, it still lasts 48 ingame hours, but this way it basically works exaclty the way it should have in Vanilla.
(If you get rested and a blessing at the same time, they both say 8 hours, and after 8 EQUAL hours, and ONLY after 8 hours, BOTH of them will end at the same time)