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underthesky

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underthesky

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36 comments

  1. vivor403
    vivor403
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    NICE
  2. LavenderJade13
    LavenderJade13
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    THANK YOU SO MUCH!!!!! you are a legend. This kind of stuff makes me remember how good humanity is. Good people like yourself spending time doing this stuff. You are my hero
  3. PukinDumpling
    PukinDumpling
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    Hey there friend! What a beautiful mod! Endorsed!
    What functionalities are missing from the SKSE64 for SSE that it can't be used there, yet?
    1. underthesky
      underthesky
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      • 281 kudos
      Thanks! It's not a matter of missing functionality, but the mod is injected on the machine code level so I will have to update it for the SSE binary. I intend to port this and my other SKSE plugins to SKSE64 as soon as that leaves the alpha stadium, provided I can find the time.
    2. PukinDumpling
      PukinDumpling
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      Understandable. Thank you for the response!
    3. bdubbb
      bdubbb
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      Do you still plan to do this, underthesky? I can't get A Quality World Map - Paper to have fixed markers, which I would love, in SSE.
    4. underthesky
      underthesky
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      • 281 kudos
      I would like to, but time is in short supply so don't get your hopes up. I haven't started Skyrim for ages.
    5. darksynth0
      darksynth0
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      so this wont be possible any time soon right?
    6. PukinDumpling
      PukinDumpling
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      @darksynth0: You might wanna check this out. :)
    7. marcoscapo11
      marcoscapo11
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      just what i was looking for, Thanks
  4. PapiPhill
    PapiPhill
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    Oh god please I would love an SSE port. You'd be my hero. Pretty please??
  5. deleted76093143
    deleted76093143
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    • 1 kudos
    please SSE port
  6. udd202
    udd202
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    Hello Underthesky.

    I had tried 1.1 which no have [.esp] and it's didn't work.
    Do i still need version 1.0 .esp to get it work?


    (1.1 remove the MCM in your discription page. so i don't need 1.0 .esp right?)
    Or i need both version to get its work?
    Thankyou for the mod.
  7. RedFurryDemon
    RedFurryDemon
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    Essential mod for everyone who wants a paper map. Works great, endorsed.
  8. lincolnshooter
    lincolnshooter
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    Any plans to port this to SSE?
  9. maevekilee
    maevekilee
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    Hi! Um, I have this installed, and it worked fine for a while, but now, all the markers are moving again..or rather, they're still configured for the "flat" distances, but still keep moving al together as I pan the camera. Is this a bug? I have AQWM - Paper installed, too. Can anyone give me a fix to this? I've tried reinstalling the plugin, and sad to say it's a no-go. I've just resorted to not using my map altogether, which is a bit counter-productive to the intent. Help, please? Thanks in advance!
    1. underthesky
      underthesky
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      • 281 kudos
      Make sure the .esp file for the paper map is loaded at the very last position in your load order. That is important because the paper map changes vertical offsets for worldspaces and any esp file loaded afterwards that places anything at all into the world will contain a copy of the original worldspace data sheets, overriding the changes done by the map which are necessary for this mod to work properly.
  10. MattsDaZombieSlayer
    MattsDaZombieSlayer
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    Hi! Just a reminder that SKSE64 is now out of alpha and into beta. Are you intending to make a port of this to SSE? Thanks!