Does anyone know if there's a mod that makes SetActorFullName activate normally? Right now it requires a message ID instead of whatever you want to type.
Thought I'd make a little update on this mod. I'm soon done with the book. Once it's complete I will start adding them to the houses, and on Farengar's table in his room (as requested).
"The book will contain all the commands and not the Base ID of items/objects. But maybe that can be a future mod? I can think about it, would be a lot to do if so.
i too thought they were potions but it must have converted them over when the items in question vanished. they now reside in a permanent status. the only one that has basically made me op to casters i the resist shock since I have 2 other resist shock items.
Oh, but aren't those in the "Alchemy" and "Enchanting" section? The alchemy or 'potion' should expire automatically? Not sure. Can't really put an ID to the actual "Spell". Since it's either a potion(item) or an enchanting. And I don't think you can add/remove an enchanting through the console. Only those under "Powers". And spells/perks under "Active spells". Now I don't really know how to help there :/ sorry. Maybe someone can make a modification that allows the player to remove those unwanted things.
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Which one?
A link would help.
"The book will contain all the commands and not the Base ID of items/objects. But maybe that can be a future mod? I can think about it, would be a lot to do if so.
Now I don't really know how to help there :/ sorry. Maybe someone can make a modification that allows the player to remove those unwanted things.