Skyrim

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RohZima

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RohZima

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57 comments

  1. 0DariusKinceid0
    0DariusKinceid0
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    Please tell me what is  preset in the second screenshot?
  2. Nexak
    Nexak
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    If anyone is curious, the animations from this will work well with Real Flying's plugin + behavior, Edda and the animated fairy wings. Just use the movement ones from this and rename them to match the ones included in Real Flying. E.g mt_runforward becomes FlyForward.hkx.

    And, strangely enough, it seems that with these animations instead of Real Flying's built in ones, but RF's behavior, that the behavior/flight shits the bed far less on landing/take off but that may just be bias because these are adorable.
    1. imryf
      imryf
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      hi, im from a year later...
      looks promising... could try it later.
    2. Bullockm85
      Bullockm85
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      i wanted to thank you for these instructions I'm trying to convert these animations to flying mod beta tall order and I'm lost big time though I've converted the ilde hhx and moveforward.hhx now I'm trying my hand at combat wish me luck and if anyone's so inclined pray for me pls happy modding everyone

      and thanks to Rozima [sorry if i butchered your user name] for these animations

      and if anyone's got anything to add pls teach me I've been Modding off and on for six years but still never too late to learn
    3. Celii
      Celii
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      did you manage to get the animations working for flying mod beta? This might be a little late, but I'm trying to use these animations for that mod aswell. 
  3. Mariulin
    Mariulin
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    (translated automatically)
    Hello everyone, I'm Mariulin.
    I thank the author of this MOD for releasing it.
    In my game I used it via DAR to give actors (alternative atronaches handcrafted by me) a floating movement.
    The system seems to work correctly, apart from one flaw: when the actor in question makes a change of direction, he stops levitating and moves on his legs until he has completed the rotation.
    This does not happen if I use these animations on the player character instead.
    Could anyone tell me what this is due to?
    I wish everyone a good evening.
    1. RohZima
      RohZima
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      Hi, I guess those transition animations are not included. FNIS PCEA2 did not support those animations so maybe I left them out of the final release. I don't have any of the original files I used to make this mod so I can't really help with that other than making new animations.
  4. Ronivan
    Ronivan
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    I didn't understand this one. Used FNIS PCEA2 but still it don't have any related file named after xx_ in the description. Am I missing something?
    1. Swe0Divx
      Swe0Divx
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      Download latest version.
      Create Folder meshes\actors\character\animations\FNIS_PCEA2\RohZima-ElegantFlyingAnimations
      Move the animations to the new folder
      Run FNIS
      Start the game
      Open FNIS PCEA2 MCM menu
      Enable this mod, and you have to disable conflicting animations, try to disable the rest first.
  5. BassWiz
    BassWiz
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    i'm not seeing the xx_ folder sadly. Any advice on this?
  6. masterjau
    masterjau
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    These animations are really, REALLY good. the only piece missing is the shout and ritual animation and it will be completed for spellcasting.
  7. Arituk
    Arituk
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    I can't seem to actually get the xx_ folder to come up, even after installing FNIS 2: Twerklectric Bootyloo. I've followed the steps, but can't seem to find the right thing to adjust to get the animations to work.
    1. WakahisaSensei
      WakahisaSensei
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      • 8 kudos
      Same here. Extracted the contents as directed. No xx folder.
    2. NinjKat
      NinjKat
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      Same, why hasn't this been addressed yet?
  8. gblair123
    gblair123
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    The house in the MAGIC picture (The one after "04)...

    What's the mod name/link?

    It looks like a house related to one of my biggest interests, sorry :P
    1. RohZima
      RohZima
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      Clockwork castle, great mod.
  9. InvictusApollo
    InvictusApollo
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    I have a problem. I've installed it using FNIS PCEA2 and whenever I switch spells from for example self heal to lightning, I get a 2s lag before the first cast. ALl the next casts are ok untill I switch spells.
  10. ReneTheNeko
    ReneTheNeko
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    Hey, this is really cool. Thanks for your work and dedication. I just wanted to know whether you're supposed to be able to actually fly with this, like soar this way and that in the sky, or is it that, as Buzz Lightyear once said: "It's not flying, it's falling...with style!" Can you shed some light on this, and, if I actually can fly, HOW?!
    (Thank you for your time!)