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VictorDragonslayer

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VictorDragonslayer

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7 comments

  1. oxman1
    oxman1
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    I won't help with anything you if you are not using MO. Sorry. nice
    1. VictorDragonslayer
      VictorDragonslayer
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      Without Mod Organizer a user can overwrite his/her NPCEnchantFix.ini without ever knowing what happened, and then complain that my mod doesn't work. Currently Mod Organizer is the best mod manager for Skyrim. If you don't use it, then you don't value your time and setup. I don't want to deal with user errors or program failures. Use what you want, but remember: you choose a tool - you bear a responsibility for all consequences of using it.
  2. ColossusX13
    ColossusX13
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    I was actually about to attempt to do this myself whoa talk about timing. Thank you.

    However i think this version makes the guards a bit overpowered. Seems like 1 guard can take out an army now
    Howabout 5x less dmg taken, and removing the extra stack to vamp/werewolf

    as an optional version of course.
    1. VictorDragonslayer
      VictorDragonslayer
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      I added an optional version. It is currently being scanned, but will be available for download after several minutes.
      Edit: optional version can be downloaded. Enjoy.
    2. ColossusX13
      ColossusX13
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      Thank you ill give it a test later.
      Also quick question, i took a look into tes5edit and noticed a line with companions in the code. Does this buff affect them too?
    3. VictorDragonslayer
      VictorDragonslayer
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      These lines compensate damage increase for Companions - for whatever reason they belong to guard faction. While damage reduction is nice (Farkas can be easily knocked out in the last fight during Proving Honor), Companions shouldn't deal more damage, otherwise certain quests will be much easier for your character.
    4. ColossusX13
      ColossusX13
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      I agree that they should not be buffed, thats why i asked. Thanks for the clarification