can you please make it so instead of fortifying the skill directly that it for instance makes one handed attacks do 30% more damage for a magnitude 30 effect or destruction spells cost 30% less for a magnitude 30 effect,the same as enchantments.in my opinion fortifying the skill directly is too weak an effect, like for instance if a characters archery is around level 50 and a bow does 12 damage then fortifying the skill directly by 30 only increases the damage by one point,i think thats too weak. can you please make spells based on the fortify skill enchantments. also i think it would be better if you made it so dual casting increases the duration of the spells
update-nevermind,please dont update the mod for me.i think i know how to make a mod with those types of effects myself
this spells must exist in a buf form as wold of warcraf or other no reason to steal "alchemy use" and make it easier to obtain.... better reduse the walues. but make this spells much more longer -as 10min its a stupid spell that emproves ur damage done by sword for 30 or 60 sec
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attacks do 30% more damage for a magnitude 30 effect or destruction spells cost 30% less for a magnitude 30
effect,the same as enchantments.in my opinion fortifying the skill directly is too weak an effect,
like for instance if a characters archery is around level 50 and a bow does 12 damage then fortifying the skill
directly by 30 only increases the damage by one point,i think thats too weak.
can you please make spells based on the fortify skill enchantments.
also i think it would be better if you made it so dual casting increases the duration of the spells
update-nevermind,please dont update the mod for me.i think i know how to make a mod with those types of effects myself
no reason to steal "alchemy use" and make it easier to obtain....
better reduse the walues. but make this spells much more longer -as 10min
its a stupid spell that emproves ur damage done by sword for 30 or 60 sec
its boring to recast this spells every 1min ...
Also, it has more old spells...