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deleted3101527

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deleted3101527

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28 comments

  1. Szakura
    Szakura
    • member
    • 1 kudos
    Aww the video link doesn't work...I really wished I could still see this

    T_T
  2. christiancomin
    christiancomin
    • member
    • 0 kudos
    have you seen battle bard mod?
    any chance to add it into yours mod?

    this mod make the lute usable to battle with different song diferent buffs and with normal magical attacks that do little damage but recover magicka.
    very good mod to use yout lute to battle. however now i have to carry 2 lutes one to fight and another to play.

    1. GammaThreve
      GammaThreve
      • member
      • 8 kudos
      Is there any way to get Battle Bard without having to create an account on a porn site? I mean the mod sounds neat, but not neat enough to jump down that rabbit hole.
  3. bluepheonix
    bluepheonix
    • supporter
    • 6 kudos
    Looks good, especially fixing the cooldown bug (I mean really? I didn't use the power, just tried to with weapons equipped, it shouldn't be on cooldown!) and adding a lute for realism.

    Any way you could make the performance music override the vanilla soundtrack (like it does in Become a Bard)? That really bothers me in Ordinator, but I don't know enough about how that might work to fix it myself. That's actually a big immersion-breaking issue for me, I'm playing music but the ambient combat music/tavern music is still louder. I was hoping this mod solved that part, but it doesn't appear to be one of the features. Looks like the video was taken with the game music turned off. (I really like the soundtrack I'm using most of the time, so it's tedious/impractical to manually mute it every time I want to Perform.)

    If anyone knows how to add that to this mod it would make it perfect.

    Either way, thanks for the work making this!
  4. keviihn
    keviihn
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    • 0 kudos
    Nice mod! Thank you so much! ^^

    Any chance to have a "become a bard" compatibility/version?
    1. l3lessed
      l3lessed
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      • 23 kudos
      This. I tried to modify the script files and esp to use the becoming a bard lute, that way it was compatible, but I am having trouble. Even the default version is giving me some issues. Have to mess with it come more. If I can get a patch file together, I will share if the author doesn't mind.

      Edit: Well, default version is fine.

      With my edits to both the esp and script files, it seems to now recognize the lute, but it won't activate the spell and animation. I'm sure I am missing something in the esp, but I can't seem to track it down in tes5edit or the scripts.
    2. bluepheonix
      bluepheonix
      • supporter
      • 6 kudos
      Anyone looked into this since? I might install just for the bugfix to the cool down, but it would mean I'm carrying 3 different lutes around (each for a different mod), which is getting silly. (or realistic if you're a rock star, but I don't have roadies... oh wait, yes I do... hi there Zora, Gorr... /end random aside) I might decide this one is magical or something I suppose. But if it could work with the Wanderer's Lute from Become a Bard that would be awesome.
  5. head213
    head213
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    • 24 kudos
    Now THIS is cool! This is a great example of something I never knew that I've always needed in my game!

    Great work Vitala!

    This may be a rather small mod but I am no less grateful for it than I am for any other. I appreciate the time and effort you put into creating this mod, and I THANK YOU for choosing to share it here with the rest of community! Cheers!
  6. GoldGary
    GoldGary
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    • 4 kudos
    Hello, is it safe to uninstall this mod mid-game?
  7. DreamerSteamer
    DreamerSteamer
    • member
    • 5 kudos
    Is this mod compatible with the latest version of Ordinaotr 9.26?
  8. MaliceLive
    MaliceLive
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    • 2 kudos
    Dibella bless you <3
  9. nickman1997
    nickman1997
    • member
    • 0 kudos
    Found a slight issue. When using this mod with a mod that modifies where your quiver is (Like belt quivers, for instance) the lute shows up in the place where the new quiver is.
  10. Faucheuse10
    Faucheuse10
    • member
    • 6 kudos
    Any chance to replace the lute animation for a dance anim?
    1. deleted3101527
      deleted3101527
      • account closed
      • 20 kudos
      what exactly do you mean by this? you want your character to dance, right?
    2. padawanjedi
      padawanjedi
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      • 41 kudos
      This would be awesome, even better would be having an option to sing, play the lute, or dance.
    3. Faucheuse10
      Faucheuse10
      • member
      • 6 kudos
      Yup or play the flute, that would be nice.