I'd say work more on saturating/desaturating/hue editing specific parts instead of just the entire texture, because doing it to the entire texture gives it an unrealistic and half-baked look.
This is the idea...I do not like my games looking realistic. If I wanted realism - I would probably be playing something like COD. I'm one of those people... "Ooh Look!!! Shiny!!!!" ... Uhmn... what were we talking about?
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If I wanted realism - I would probably be playing something like COD.
I'm one of those people... "Ooh Look!!! Shiny!!!!" ...
Uhmn... what were we talking about?