Skyrim
0 of 0

File information

Last updated

Original upload

Created by

bootliquor

Uploaded by

bootliquor

Virus scan

Safe to use

Tags for this mod

210 comments

  1. ynka56
    ynka56
    • member
    • 0 kudos
    I am for the simulation al 100%, but what applies to me with your mod, it is also true for all the NPC ...?
  2. Giboss
    Giboss
    • member
    • 17 kudos
    Can you move this mod to SSE ?
  3. kamilkamil
    kamilkamil
    • member
    • 0 kudos
    hello, mod looks really amazing. I have a question: I downloaded and installed mod as described. I type bat Darwins etc, and few things go to my inventory. Anything else should happened? I mean where I can find a book as on image? Or this Gumbo Sleep window? Please help and thank You
  4. ShwickTheRoach
    ShwickTheRoach
    • member
    • 0 kudos
    Great mod, good call making modular.
  5. TZATRIX
    TZATRIX
    • member
    • 0 kudos
    Amazing mod. Makes it hard to make money =)
    Add to it Coin Weight and Trade&Barter and Skyrim becomes harsh and expensive, not speaking of Realistic Room Rental and Better Fast Travel.
    This mod is highly underrated. Endorsed.
  6. jimmyly91
    jimmyly91
    • premium
    • 0 kudos
    Hii I have a question. WIll this conflict with T3nd0's Skyrim Redone? I know in SKyRE the Speech skill tree has been redone. Will this conflict with SkyRE?

    If possible is there a way to get everything else besides Darwin's Nightmare Speech Skill Tree redone?
    1. TZATRIX
      TZATRIX
      • member
      • 0 kudos
      Just load it before SkyRe =)
  7. Dahveed
    Dahveed
    • premium
    • 158 kudos
    Hello,

    I really love your mod, especially the economic aspects of it.

    However, can you tell me if there is a way to manipulate your mod so that gold is even harder to find?

    Personally it just irritates me to no end in games like this where gold is lying around everywhere, it seems to be as common as blades of grass. It's completely unrealistic - yeah if I'm broke I'll just run around town for a half hour and look for money lying around on tables or in treasure chests from a cave that has been abandoned for centuries...

    Even with your mod's modified prices, I still find gold is too easy to come by. To me it would be more realistic not to just increase prices even further (ie merchants selling a sword for thousands of gold, then buying that same sword from you for 50g), but rather just make it very difficult to find gold everywhere - from chests, from looting corpses - yeah right, that random bandit you just looted is going to have hundreds of gold on him. Why is he robbing people if he is that rich? :/

    Anyways great job on this mod, endorsed. If you can add a further option for even less gold, or even just tell me how to change this in the CK so I can do it myself, I would greatly appreciate it!
    1. RJ132
      RJ132
      • member
      • 0 kudos
      This is why I wish fantasy games would have different denominations of currency, like ye olde "darklands". That way you could have basically just small change lying around everywhere and not much gold.
  8. kildaedra
    kildaedra
    • premium
    • 0 kudos
    There should be racial benefits to surviving in skyrim like Nords not going hungry that often or Argonians immune to slow death from poison or disease Etc.
  9. darkusio
    darkusio
    • member
    • 0 kudos
    Is it possible to edit the room rental price for inns? I am using Less is More, and I like its changes, but I don't like the room prices for inns.
  10. AlterMann22
    AlterMann22
    • supporter
    • 2 kudos
    Can anyone tell me if there is a mod for simply LESS LOOT? (I mean, less finding chances of EVERYTHING on EVERYWHERE, except merchants.)

    I read description about "Darwins_Less Is More.esp". But it doesn't seem to include generic items, like weapons/armors... I am looking a mod for cutting all loot by half or something.
    1. Grondaivor
      Grondaivor
      • supporter
      • 0 kudos
      Don't really think that would add to the realism. I mean if you kill a Bandit surely he will surely have armor and a weapon. I believe it just reduces wealth and enchantments.
    2. whismerhill
      whismerhill
      • member
      • 14 kudos
      true Grondaivor, but shouldn't a bandit armor be :
      1 - used (as in a few years old and not really all new & shining)
      2 - damaged (you just killed the bandit afterall, so it could be bent, cut ...)
      3 - probably not your size (can't wear it) or perhaps you can fit in it but it doesn't really hold together because it's too big
      4 - not adapted to your gender (e.g. male vs female!)

      so I agree with altermann22 and too much loot, kills loot