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sliceandkill

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EpitomyofShyness

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  1. EpitomyofShyness
    EpitomyofShyness
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    Skyrim SE; I don't have access to the CK, so until I do I won't be able to convert this mod to the SSE. Once the CK is released for SSE I will see what I can do.

    True Elk of Skyrim; I don't have time to test the meshes in game, so until I do the Elk in this mod will have the original games antler meshes. If you have TEOS 2 downloaded I can walk you through what needs to be done to switch the antler meshes to TEOS's meshes. If you are willing to do it yourself and test it in game to make sure everything is working I will happily upload the meshes for others to use.
  2. succdik69
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    for the life of me i cant find where the readme.txt is stocked.I am destpered to know what animals are included so that i can check if the mod works correctly.Can someone help plz?
    1. InDarkestNight
      InDarkestNight
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      Late reply, but for those who may still be looking for it, its under the 'docs' tab on this page.
    2. InDarkestNight
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      Just for an update: it appears the docs page is now blank, which it wasn't when I made the previous post.
  3. InDarkestNight
    InDarkestNight
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    I have a question: how does this play with patches for the full Animallica? Can I, say, use the Real Wildlife Loot patch with this?
  4. metalburner
    metalburner
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    dont know if it was a lynx or a snowpanther but it was in the Reach mountains and it was purple. so a missing texture or something? how do i go about fixing that?
  5. riskirills
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    is it save to install mid game?
    1. succdik69
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      i instalede in an old save and thus far i have no problem.
  6. dathungarygamer75
    dathungarygamer75
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    Until you release a SSE version, will it be a big issue if I use your LE esp. for my SSE?
  7. Exalerion
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    Or, in regard to my previous post, would it be possible for you to create/edit/update the patch based on the ESP patch from SkyTEST Integration Project, which is more up-to-date?
  8. Exalerion
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    Hi! For the SkyTEST patch, do I explicitly need the ESM version of SkyTEST (since your patch is based on the ESM patch which has the ESM version as a master), or can I also use the ESP version of SkyTEST (after manually changing the patch's dependency of course)?
  9. mattski123
    mattski123
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    It'd be good to see this for SSE! Is there a guide for how to port? If you don't have time to test yourself.
  10. Somethingwhatever
    Somethingwhatever
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    I wish there was an animal overhaul mod out there that only included Nordic animals, every overhaul I find includes American animals like raccoons and cougars, which seem pretty out of place in my opinion for such a northern European-inspired setting.
    1. ladyvoldything
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      I mean, honestly, it's ~inspired~ by a Scandinavian environment, but not entirely limited to it. It also has modern day animals like chickens and s#*! coexisting with mammoths. It has complex ecosystems involving trolls.

      IMO, some North American animals that are still appropriate to the general biome don't break the setting.

      If anything, I find Skyrim's lack of smaller animals to be really unrealistic. If badgers and beavers are the only way to get them, then so be it.
    2. OnHolyServiceBound
      OnHolyServiceBound
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      Sabretoothed tigers lived in the Americas, same with Polar Bears, Walrus, and save bears. Really, most animals in Skyrim could fit either a European or American setting, and it's a fantasy setting after all, and not beholden to one real world equivalent.
  11. mickthompson4000
    mickthompson4000
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    Anyone gotten the Lore friendly redux SkyTest patch to work on special edition?

    I tried porting over the patch after changing the master skyTest dependency from classics .esm to SE's .esp but I get 1 trillion errors as if everything is broken.

    Did anyone do a manual patch of it?

    EDIT: Solved, had to esmify the masters when porting