Hi, nice mod, really. Even if this is an uncompleted job. I just had change some contract conditions in CK because the originals were so limited, now I can have custom magic followers contracted as wizards for my homes and now I only recruit beggars as "servants" (My dovahkiin defeating poverty since the 4th era) . The quartermaster needed a dialogue condition renewed too and now I can recruit anyone to my liking
Forgive me if I am an idiot for asking, but does this allow you to make people into stewards? That's pretty much all I need and as I have an Altmer character, I was thinking one of those snooty Altmer's from Radiant Raiment would do the trick.
Does this work with mod-added NPCs or just the vanilla ones? I'm trying to add Daenlyn Oakhollow from Interesting NPCs as a bard but it's not working & I need to know if the problem is just him or modded NPCs in general
I tied adding an interesting npc to the server faction (using console commands) and the dialogue came up... I tried doing the same thing for the dremora butler from Dawnguard and nothing came of it... I'm still trying to figure everything out... The author made the recruitment restrictions too strict... - didn't make alternatives (mod configuration menu, optional files, etc) - was very vague about the recruitment criteria... - And abandoned the mod... So I'm not sure what to do about specific npcs....
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I tried doing the same thing for the dremora butler from Dawnguard and nothing came of it...
I'm still trying to figure everything out...
The author made the recruitment restrictions too strict...
- didn't make alternatives (mod configuration menu, optional files, etc)
- was very vague about the recruitment criteria...
- And abandoned the mod...
So I'm not sure what to do about specific npcs....
Pls finish this at least before u abandon this mod!