Skyrim

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dailyplanet

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dailyplanet

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  1. dailyplanet
    dailyplanet
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    VERSION 2.0
    - modified loadscreen added
    - refracting bottles option added
    - alternate glow option added
    - fixed shining potions' tags when looking from the distance in 3rd person

    Thank you all for your support, I'm happy you like my work

    Feel free to share any opinions/problems/etc. If you find any bugs, please report them here.
  2. Vendasia
    Vendasia
    • member
    • 13 kudos
    This was the s#*! back in the day. Even now it is the s#*! of today. ^_^
  3. KainThePheonix
    KainThePheonix
    • premium
    • 52 kudos
    You have some of the most Awesome mods DailyPlanet! You definitely nailed it at the Cool Looking Bottle Awards.

    Another high quality bottle retexture. You are really making it so difficult to choose which one to use since they all have their unique animated aspects - depending on what and how you play Skyrim - you walk into a room and notice the animation details immediately. The bottles and their various animations stands out perfectly depending on your visual settings.

    I store a bunch in the Enchanting Tower add-on in Hearthfire in that little room and walking in it really pops out. It is fun to display certain items, armor, weapons and so forth when you're playing, especially using Storage Helpers because the move item/furniture/any moveable object in the game is very precise especially for smaller items with a zoom function (the zoom function is from another mod but they work together with no issues).



    Excellent work.

    Endorsed!
  4. Pickysaurus
    Pickysaurus
    • Community Manager
    • 659 kudos
    Hello there!
     
    Thank you for sharing your excellent mod with the Nexus Mods Community!
     
    We like it so much we're going to promote your mod on our Social Media.
     
    Look out for your mod appearing on our Facebook or Twitter over the next few days!
     
    Keep up the awesome work!
     
    - Nexus Mods Staff
    1. dailyplanet
      dailyplanet
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      • 199 kudos
      Wow, thank you! I'm honored.
  5. harverster
    harverster
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    • 0 kudos
    Hey any chance of a port to skyrim se? I tried to port it for personal use but I get ctds whenever I open a container that has potions in it.
    1. dailyplanet
      dailyplanet
      • member
      • 199 kudos
      Did you try to run meshes through SSE Nif Optimizer?
      I keep saying I'll port my mods to SSE once I installed it, but still haven't done that Sorry about that.
    2. harverster
      harverster
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      • 0 kudos
      I ran them through, and then opened and saved the esp in ck 2.0. It only happens when the bottles show up in an inventory screen so I don't know if the meshes are different for that from in world. I'll keep working on it see if I can figure it out.
    3. harverster
      harverster
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      Ok, I reinstalled it manually and it works. There are a couple of potions that are showing the old meshes and textures but I am not sure what mod they come from so it could be an oversight on my part or a mod that is unsupported so I'm calling a win until I can take a closer look at the files. Thanks for your help.
  6. BloodAssassin325
    BloodAssassin325
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    If i choose the file without the small bottles, does it not re-texture the bottles at all?
    1. dailyplanet
      dailyplanet
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      • 199 kudos
      There is no version without small bottles. "Full version" replaces vanilla meshes, adds some extra meshes and name tags on each bottle, while "retexture only" replaces vanilla meshes only.
  7. Kenrox
    Kenrox
    • member
    • 29 kudos
    Converting the meshes and the .esp works with SSE.

    Lovely lovely lovely small bottles.
    Really immersive and cool. Thanks ;D

    Endorsed!
  8. necromunchy
    necromunchy
    • member
    • 9 kudos
    I'll be honest here, mixing and matching this and the larger bottles provides the most amazing experience when it comes to immersion.
    I wonder if it's possible to create a mcm interface for each to enable choosing particular bottles. The process I've utilized was opening each individual file and comparing. Doubt many have the nerves for that.
    Still, when it comes to level of detail, this little bundle provides most enjoyment! Can no longer play the game without it!
  9. Marckagado
    Marckagado
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    • 0 kudos
    when I try the refraction option the bottles turn into a plain purple. I have no ideia why. Not using any other mod for potions.
    1. dailyplanet
      dailyplanet
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      • 199 kudos
      Did you install the mod manually or using installer?
    2. lukamaksic
      lukamaksic
      • member
      • 2 kudos
      I had the same problem when I tried the "retexture only" version
    3. dailyplanet
      dailyplanet
      • member
      • 199 kudos
      My question still remains, although I found an error in fomod installer in "retexture only" version, so I'm guessing you used installer. I will upload a fix with a new version of the mod (which might take a while), so for now, if you want to use refracting option, you need to install the mod manually. Copy files from '00main' folder to your Data folder, than copy files from "01refracting bottles". Overwrite any files if asked.
    4. lukamaksic
      lukamaksic
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      • 2 kudos
      Yup, I used the installer. Thanks, I'll try that
  10. emperor6928
    emperor6928
    • member
    • 3 kudos
    Can we please get a version without labels, for Requiem and PerMa and such, so that it doesn't need a million patches for mods that affect the names of potions? This is exactly what I think a potion should look like.
    1. dailyplanet
      dailyplanet
      • member
      • 199 kudos
      I guess I can make plugins without names on labels. You can also use "retexture only" version, where the potions doesn't have names.
    2. emperor6928
      emperor6928
      • member
      • 3 kudos
      Edit: Apparently I'm half blind or stupid, and didn't notice the label-less version. Sorry for wasting your time. Lovely mod, endorsing as soon as it lets me.
    3. dailyplanet
      dailyplanet
      • member
      • 199 kudos
      Well, "retexture only" version only contains modified vanilla meshes, so if you want, for example, different look for skill potions and few other potions, you would need full version of the mod. I'm now making a version without labels at all
  11. jal856
    jal856
    • member
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    I'd like to try this out, but I have a couple questions. Now does the animation of the potions hamper the frames in game? And does this also include the poisons?
    1. dailyplanet
      dailyplanet
      • member
      • 199 kudos
      I haven't noticed any frame drop in my game.
      Yes, it includes both potions and poisons.
    2. jal856
      jal856
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      • 0 kudos
      Sweet, I'll have to try these out and see what happens! And thanks for getting back to me!
    3. dailyplanet
      dailyplanet
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      • 199 kudos
      No problem