The purpose of this mod will be to add new magical items and artifacts to the game. I won't really touch the magical items that are already there because there are already great mods available to update those.
Please post issues and bugs in the bug report section, so we don't clutter up the main post thread. Thanks!!
The Book 2 will take a while, because I want to go back and redo a lot of the items, and make them better. Perhaps even find custom meshes to use for them. You should be able to just let Book 1 Override the old main file, to get the updated Aurbis Wheel and StormFang.
I am sorry, it's quite impossible for me to keep SSE files up to date at this point. I am sorry, but I really can only concentrate on one game, due to RL Issues and technical issues.
UPDATES 10-4-18 I wouldn't mind revisiting to try and create more unique magical properties for the Aurbis Wheel and try and fix the Issue with the summon storm elemental spell for StormFang.
Weird question but could you create a separate solo file for your Stormfang replacer because that all I'm really looking? (Don't get me wrong, the other stuff is nice but it just doesn't interest me)
Nexus has been on the fritz here lately. Getting about half the normal download speeds I used to get. Was getting speeds of 7-8 MB/sec. Now I'm lucky if I get 3-4 MB/sec. Definitely something going on with the Nexus network.
Please check my report under the Bugs tab. Ring of Might - Greater & Ring of Might - Lesser have the same issue regarding the effect not showing up in the Arcane Enchanter menu that Focused Flow had. Focused Flow was fixed but the Rings of Might need to be fixed whenever you have the time. Thanks.
Nice! Thanks for the update. Better late than never.
Edit: Please check the Bugs tab for details on a possible corruption issue with the 2.4 upload/update. Wrye Bash is throwing errors/warnings & removing the .esp from my mod list/load order due to said errors/warnings. No further details are given other than the .esp disappearing from my load order entirely.
Just handed this my endorsement. Bought a couple items found in this mod from Adrianne Avenicci (Warmaidens) & Belethor (Belethor's General Goods) in Whiterun. Gifted one to Clara Goldspirit (custom-voiced follower found here on Nexus) & disenchanted the other for future use in Enchanting. Seems to be working as intended so far. Thanks again.
I seem to get a CTD when I have this installed and when I checked with LOOT, it says that it requires USLEEP (which I don't use for a few reasons). Is there a version of this mod that doesn't require USLEEP?
Thanks. I always check for any requirements and didn't see any listed. I remember using the artifacts when they were still part of Unique Loot and loved finding all of them. Can't wait to begin the hunt again.
I found an error with Horlia's Necklace. While wearing it and looking at the Active Effects tab in magic, it says this three times "+25% resist to disease". Wasn't sure if I should put this in the "Bugs" section or just mention it here.
102 comments
Please post issues and bugs in the bug report section, so we don't clutter up the main post thread. Thanks!!
The Book 2 will take a while, because I want to go back and redo a lot of the items, and make them better. Perhaps even find custom meshes to use for them. You should be able to just let Book 1 Override the old main file, to get the updated Aurbis Wheel and StormFang.
I am sorry, it's quite impossible for me to keep SSE files up to date at this point. I am sorry, but I really can only concentrate on one game, due to RL Issues and technical issues.
UPDATES 10-4-18
I wouldn't mind revisiting to try and create more unique magical properties for the Aurbis Wheel and try and fix the Issue with the summon storm elemental spell for StormFang.
Your mod combining the three mods:
Unique Artifact
Unique Loot
Unique Harvest and Alchemy
Why is ti disappeared?
Edit: Please check the Bugs tab for details on a possible corruption issue with the 2.4 upload/update. Wrye Bash is throwing errors/warnings & removing the .esp from my mod list/load order due to said errors/warnings. No further details are given other than the .esp disappearing from my load order entirely.
And mentioning it here is just fine