Skyrim

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naghaplaj85

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naghaplaj85

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4 comments

  1. natomiraflores
    natomiraflores
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    Une très belle arme, merci beaucoup.
  2. Mr. Dave
    Mr. Dave
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    Looks cool, especially with the double fuller. Kinda reminds me a bit of Hrunting with the late migration period pommel.
    Which modeling program are you using? I noticed you have what appears to be a mesh smooth modifier applied, and was wondering, because if you use 3DS Max you can use a projection modifier to apply the mesh smoothed model as a normal map onto the lower poly version and it will take on the appearance of having the mesh smooth without quadrupling your poly count.
    1. naghaplaj85
      naghaplaj85
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      i am using cinema 4D and i am still a beginner in using it
    2. Mr. Dave
      Mr. Dave
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      Cool I hear a lot of good things about C4D and have had friends who love it.
      Well, I looked for a LOD normal map baking video tutorial in C4D for you, but apparently none of the tutorial makers even know what rendering to texture is. They are all confusing making a texture atlas with LOD normal map baking lol. And of course, I think C4D is the only program I have never owned.
      Anyway, if you ever want any custom textures to use, throw me a PM. My library is huge.