Skyrim

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Rooker

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Rooker75

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About this mod

Integrates some of the spells from the Wyrmstooth expansion into normal Skyrim spell vendor merchant lists

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[Important Message To My Mod Users, Console Gamers and Mod Makers]

Integrates some of the spells from the Wyrmstooth expansion into normal Skyrim spell vendor merchant lists. They should appear in the barter menu for the appropriate vendors at the College of Winterhold and some of the court wizards when you reach the required skill level in the associated school of magic.

The Wyrmstooth expansion by jonx0r is required. Unfortunately, the mod's author had some kind of personal drama and deleted all his mods, so if you don't already have a copy of it, you're out of luck.

Leveled lists are modified, so make sure to build a new Bash patch.

The spells and their levels:

Conjure Mudcrab [Novice], Conjure Skeleton [Novice] and Conjure Draugr Wight [Apprentice]/Scourge [Adept]/Deathlord [Expert]/Dragon Priest [Master] from Phinias
Cure Disease [Expert] and Cure Poison [Adept] from Collette
Ice Volley [Expert] from Faralda
Night Eye [Apprentice], Fade Other [Expert] and Transmogrify [Expert] from Drevis
Ease Burden [Apprentice], Call of the Wild [Expert] and Call of the Dead [Expert] from Tolfdir

A note about Call of the Wild and Call of the Dead: They don't seem to work very well. Sometimes they fire, sometimes they don't. It's not the spell absorption bug, so I don't know what the problem is.

If the spell isn't showing up for sale and your skill is at the proper level, go somewhere and wait for 3 days and then come back. If that doesn't fix it, quicksave in front of the merchant, punch them a few times to make them hostile, then immediately reload the quicksave. For whatever bizarre reason, that often fixes this.