Skyrim

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LorSakyamuni

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LorSakyamuni

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  1. LorSakyamuni
    LorSakyamuni
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    Join my discord to find updates about my mods! I might share some resources there :)
    https://discord.gg/CPChJhU
  2. LorSakyamuni
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    Version 1.1 released.

    Added the following monsters: Alghoul, Cyclop, Fiend, Fugas, Gael, Gargoyle, Grave Hag, Water Hag, Rotfiend, Nightwraith, Noonwraith, Wildhunt Minion.
    Added the following animals: Goat, Mountain Goat, Sheep.

    This is probably the final version of this...unless I find a way to convert the Crones (somehow they're in a different file format, the converter does not recognize it).
    Enjoy.
    1. LorSakyamuni
      LorSakyamuni
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      Added some creatures from the Blood and Wine DLC.
    2. VIXIV97
      VIXIV97
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      Hi, I downloaded your mod, started the game from the beginning so that the bot would start, but I never saw more than one monster, what did I do wrong? installed via Nexus mod manager
  3. MichaelAngelo97
    MichaelAngelo97
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    Which of the monsters are weak to silver? Are they have no specific weakness?
  4. LegendLegacy
    LegendLegacy
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    These are awesome, well done!
  5. Dmaknero
    Dmaknero
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    Is the animals still meshes that's not rigged to the game yet. I would love to have this mod in my Witcher okay through ?
  6. Touh87
    Touh87
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    Anyone have a good tutorial for rigged a meshes? I try to rigged cow and hare from this mod but since 2 weeks i can't found a correct tutorial. Thanks in advance.
  7. alpharomeo1
    alpharomeo1
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    So there are only low res (256-512) textures in all TW3 resource packs here on Nexus ?? Not motivated to make mods on 512 textures.
  8. emw98
    emw98
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    Is there any current mod that we know of that implements these models into the game? if so, can someone point me to that mod? And if not, somebody please get on that. I swear on my life that file will get file of the month, there is no way it wont. Thanks :)
    1. SpikeDragonLord
      SpikeDragonLord
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      If you read the previous comments you'd know me and my friend are working on it. But so far it looks like the Sylvan might not be possible. Its hands and feet just refuse to animate correctly no matter what we do.
    2. emw98
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      I did, but I was more or less in search of a mod that added these creatures solely. Don't take it personally, but I know your mod, and there are creatures in it that damage my immersion. You've done great work, and I know that your mod is a good one, but it isn't something I personally enjoy. Is there any chance you could release the Witcher creatures seperately? If so, you would earn my endorsement. I don't figure it would be too difficult if you already had them all rigged, but I know nothing of modding, so it could very well be a rigorous task in which case I won't nag you to do it. Thanks for the reply :)
    3. SpikeDragonLord
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      Pardon, but what are you talking about? My previous comments said they would be added in a separate mod, not in BoT. And my mod damages no immersion since 99% of everything in it is lore-friendly and creatures that are native to other parts of Tamriel that are in Skyrim can easily be explained off as having been brought in as pets by nobles or having escaped from exotic poachers, and the fact that they're so rare shouldn't be an issue either. Regardless, right now me and my partners are working on making a mermaid and lamia race so we haven't had time to work on new creatures. Once that's done, we can focus on making the new creature mods.
    4. emw98
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      Forgive me, I suppose I neglected that bit about a standalone mod. That makes me very happy to hear!
      I feel as though I have almost offended you or insulted you with the immersion comment, and for that I genuinely apologize. I did not by any means intend to simply brush off the hard work you've done in BoT because it isn't immersive, and I don't want to send the message that I dislike your mod because of that. I feel like rephrasing that statement will benefit my point.
      When I said it 'damages my immersion,' i didn't so much refer to the implication that the creatures in BoT clashed with TES lore.
      Moreover, when I said 'my immersion,' I truly meant MY immersion. I personally feel more immersed in a world that is more gritty and dark as opposed to a massive over-the-top fantasy world. I don't even play the main story because I dislike the dragons in the game, and dragons (in my own opinion) are more toned-down than some creatures in BoT. Seeing Sabrecats on two legs in werecat form is too much for me. I can't quite explain why, but some of the creatures including the aforementioned werecat are a little too big and over the top for me. Maybe they just aren't my style. Regardless, rather than sitting her trying to justify opinion, I'll just tell you that I'm sorry I belittled your work. It simply isn't fitting in my game.
      I wish you the best of luck in your Lamia mod! I'll keep an eye out for it for sure. I look forward to the Witcher mod more than I can express!!
    5. emw98
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      Is there any progress to be reported about the mod?
    6. SpikeDragonLord
      SpikeDragonLord
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      We've gotten almost every monster except about 5 set up (not counting variants). But me and my partner have been focusing on our centaur project for now and the alpha should be done soon for release. Once that's done, we can finish the remaining witcher creatures for the witcher monster mod.
    7. Thegubz
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      @SpikeDragonLord Thats so freaking cool that you guys are working on it, good luck. I'm very excited to have these beasties in my game!! Thank you for your hardwork!
    8. emw98
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      Progress update? Hate to be a pest but I've been thinking of making a dungeon using these monsters ever since this resource pack came out and I'm so excited that it's so close!
    9. SpikeDragonLord
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      We've gotten most of the creatures working. All that's left are the drowners and their variations.
    10. emw98
      emw98
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      Hate to be a pest but could I ask for another update? I'm so so eager to see these creatures in my game, I'm literally longing for a Leshen encounter hahaha
    11. dariofrattini15
      dariofrattini15
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      Hi! I think that the user SpikeDragonLord are referring to Mihail Mods as his partner. Because that guy are making new monsters mods with some Witcher models. If you want to take a look this is a link to his job. https://www.youtube.com/watch?v=SwN4V71tKjQ
  9. Bridgitte01
    Bridgitte01
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    Sorry but I know nothing about modding and only d/load mods into the game - is this a mod to install the witcher monsters into the skyrim game or is this some kind of background thing for modders only?
    1. ShadowOfGodless
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      Background thing. For modders only
  10. User_46198702
    User_46198702
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    Nice mod :|
  11. MihailMods
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    sylvan/fugas is now available as bolgans my friends http://www.nexusmods.com/skyrim/mods/84353?
    peacocks and rats are already released, and soon i will release leshens and wendigos

    my best thanks to lorsakyamuni

    at your orders
    Mihail
  12. Thegubz
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    Thank you so much for doing this. I can't wait until someone implements them into the game then I can have a full on Witcher / Skyrim experience hehe Thank you for your hard work!!