I don't know if this is happening to anyone else, but I installed this, seemed to work fine, but anytime I try to fast travel to it, or get nearby it, instant CTD. is anyone else having this issue? Is there a way to fix it? Could be something in my load order isn't playing nice with this.
edit: It seems my last load order didn't play well with this. new game, it works fine. Thank you for sharing this mod. Great home.
The mod is great, but containers are NOT safe, not even the ones added by the mod, I just lost 11000 gold, 63 leather, 5 dragon bones, 6 dragon scales and loads of smithing supplies, you should fix that asap.
I'll try it soon since i like the location very much but i'm just curious, have you made changes to the bridge? i'm using skyrim bridges and it might conflict if it's the case. Thanks for sharing it, endorsed
Actively using your mod, very nicely done. My 2 followers who received that place as their home are navigating the place perfectly, only 2 light sources on my side are flickering a bit, nothing a can't live with or fix in-game
Just so you know, 1 of the quests from interesting npc (from the blood of kings) is sending you here to meet someone and it add a chair and 2 tables in the tower -easy enough to disable in-game so nothing affect the quest really. This place is quickly becoming popular in my skyrim, you know, being the dragonborn and all that, i had to add some more bedrolls and idle markers to make my followers happy. Thanks again for the mod giggityninja
Please change the filename. I've learned a long time ago to save files because you never know when nexus or mod author will hide the mod. Main file is not a descriptive name. Thank you.
And thank you for making this mod. It sounds great. I prefer subtle conversions of existing places to make homes.
me 2, 3, 4 on always liking the location BUT do we still get to kill the bandits? or are they already gone/dead, do they respawn? what about that lil quest to help the jerk? hate to miss giving him all the help he needs/deserves. so will DL soon or do you have more goodies to update this is finished product/mod? Thanks for this as I am looking forward to this very muchGreat mod.
great and even if the bandits respawn it;s not like I am not used to taking out the garabage on a weekly basis ) I mean Darkwater Crossing IS somewhat know for the bodies that float by, would hate to be sued by them because I reduced their "tourism factor"
This is really cool. I use UFO to make multiple followers chill here. I have FCO so they all talk about random stuff. And portable campsight to add my own little touches like extra chairs and bedrolls.
So... how does it work? You go in and kill the bandits, and it's already set up as a home? Or do you need to kill them before activating this mod? DO THE BANDITS RESPAWN after a time?
Basically, your description could use a better explanation of what to expect if we download this mod. Thanks for any help you can give in this area.
21 comments
edit: It seems my last load order didn't play well with this. new game, it works fine. Thank you for sharing this mod. Great home.
thanks a lot and pics sent. cheers
This place is quickly becoming popular in my skyrim, you know, being the dragonborn and all that, i had to add some more bedrolls and idle markers to make my followers happy.
Thanks again for the mod giggityninja
And thank you for making this mod. It sounds great. I prefer subtle conversions of existing places to make homes.
So... how does it work? You go in and kill the bandits, and it's already set up as a home? Or do you need to kill them before activating this mod? DO THE BANDITS RESPAWN after a time?
Basically, your description could use a better explanation of what to expect if we download this mod. Thanks for any help you can give in this area.
Is this a "no loading doors" mod? Will the bandits respawn?
Thank you for sharing.
Have a nice day