I'm not honestly sure, only way to know is to try and see if you get same results as video if not the other one I made should work, swift death. Either way though I think the kill is slower even in vrams video.
yes it works just make sure you have the melee killcam option in third person and you should be good to go be aware some killmoves will be wonky in first so um yea
Okay good news It works flawlessly in SSE no need to port the mod Even with violens Just make sure the melee killcam view is vanilla on the violens mcm and it works as intended If anyone here sees this and has any problems be sure to let me know
Hello again. I reuploaded the video and the mod was working properly. You can use it as a video if you want: https://www.youtube.com/watch?v=uyTkSbYoTJg&feature=youtu.be
I know the feeling. Im playing and modding on a 10 year old laptop, and have to ask the downloaders for videos, myself, since Im playing on the low graphic settings.
I wasnt intending it as a complaint or insult, though reading it now, I can see how it could be taken as such. Sorry about that, I dont communicate as well as Id like. But stills dont do justice to an animation mod, and I love a good, brutal "kill 'em d..e..d....DEAD!" mod.
Definitely keeping an eye on this for my next play-through, and hoping for a video; Im looking for a mod to recommend with my overhaul.
Its ok, All comments come out that way for some reason lol, Even the one I just posted to. Hopefully someone could do a video of this. Hopefully someone could do alot of things. People get busy with work and such sadly.
Vault-Tec Assisted Targeting System its something they used in fallout 3 and brang to skyrim its just a carry on name people use for the slowmo effect killcam the killmove will carry on even when the killcam ends.
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Considering it has the feature to turn Vats on/off and change certain kill cams.
just make sure you have the melee killcam option in third person and you should be good to go
be aware some killmoves will be wonky in first so um yea
It works flawlessly in SSE no need to port the mod
Even with violens
Just make sure the melee killcam view is vanilla on the violens mcm and it works as intended
If anyone here sees this and has any problems be sure to let me know
Also you can delete the old link below.
I wasnt intending it as a complaint or insult, though reading it now, I can see how it could be taken as such. Sorry about that, I dont communicate as well as Id like. But stills dont do justice to an animation mod, and I love a good, brutal "kill 'em d..e..d....DEAD!" mod.
Definitely keeping an eye on this for my next play-through, and hoping for a video; Im looking for a mod to recommend with my overhaul.