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sevencardz

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sevencardz

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14 comments

  1. sevencardz
    sevencardz
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    Should be compatible with all vampire mods, magic mods, and even perk overhauls. If a perk overhaul changes the Necromage perk itself, there could be a conflict, in which case just load this mod afterward or ask the mod author to consider merging it.
  2. Anthon2451
    Anthon2451
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    Doesn't seem to be working for SE, even when ported.
  3. Faunts
    Faunts
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    Will this work on SE?
  4. marquees
    marquees
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    Logic = 4 schools of magic and 1 craft.
  5. LorisNexus
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    Thank you, finally I can take spell absorption without being totally invulnerable to magic.
  6. alceryes
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    Is this mod compatible with USLEEP (Unofficial LE patch)?
    Specifically, will it still work as intended if I load it after USLEEP. I like the idea of a 'fixed' necromage perk as opposed to removing its effect on the player altogether.
    1. sevencardz
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      Yeah, it's just an ESP change. Load it after USLEEP and any perk/magic overhauls.
  7. runeglow
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    Hey, I just wanted to thank you for making this.
    1. sevencardz
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  8. Peeacu
    Peeacu
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    @sevencardz Thank you for the reply, much appreciated I just wanted to know if you don't mind, if I'm using Stability perk mod like this http://www.nexusmods.com/skyrim/mods/13957/? which increase duration of casted spells on yourself and your Necromage perk mod does the same, so these both effects will stack or they will conflict with each other?
    1. sevencardz
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      All perks in vanilla Skyrim stack, so yeah it should.
    2. Peeacu
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      I see. Cheers mate.
  9. Peeacu
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    This is exactly what I was looking for, thank you. But what about compatibility with other relatively small magic mods which use to change only like 1-2 spells?
  10. Smashton
    Smashton
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    neat. assuming capability with vampire mods.