Skyrim

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ThanOs74

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Thanos74

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23 comments

  1. jorgedanielhe
    jorgedanielhe
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    Well, I'm very lost. I do not know where the key of the chest is?
    please help me
  2. KhFan1250
    KhFan1250
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    Where is the chest at? Im in the arch-mage room but dont see it.

    Edit: Found it.
  3. Thanos74
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    I see that this mod has a lot of views but little downloads... IF ANYONE has a better idia or he don't like something plz let me know by commenting below !!
    1. qwertypol012
      qwertypol012
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      The ring only gives two elemental spells (fire and ice), so how about make it three spells by adding shock element spell into the ring?
    2. Thanos74
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      ??? its like the Ahzidal's Ring of Arcana *(but better) and + Magical damage ! Those spells must have the ring to cast them so i imporve it becouse the dmg of those spells its near to 0 ...

      See here ( http://elderscrolls.wikia.com/wiki/Ahzidal's_Ring_of_Arcana )

      Erm... it wouldn't be nice if i add a 3nd spell at the ring BUT.. if you want more shock spells i can add extra books at the chest sounds good?
    3. qwertypol012
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      Hm, i mean it's cooler if we can cast the shock spell only if wearing the ring... in my opinion, this can reduce spells clutter in the magic menu, because whenever we took off the ring, the spell gone from the magic menu. Isn't that more convenient?

      But to make it accommodates many options, as a solution you can make two versions: "ring" version, and "spell book" version
    4. Thanos74
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      Dunno if its more convenient i don't use all the magic i have a most used at the favourites so don't have to look them a the magic menu , lets see if anyone else have an other idia or anyone like yours first and if so i will happily do it ^_^
    5. JerisEnigma
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      Okay, just to clear things up a bit, most people playing as a mage *want* to use the Mage Armor perk, rather than wearing Light Armor, because they have been playing unarmored the whole game already. Depending on the mods they have installed, yes the perk is really worth it.

      If the point of this is to eliminate having to recast the armor spells and give end game mages an extra boost (because Dragonskin might not be cutting it), just give the set whatever armor rating you want, but have the armor marked as None in the CK (the drop down menu near where you enter the actual numbers, either above or below it, I don't remember exactly). That will still give your mage protection and the robed appearance you like, without negating the Mage Armor perk.

      That hiccup aside, many people are also passing this by because it has a neat title and a long description, but in the end it's just vanilla assets with edited stats. This late into the game (it's what, 5 years old now?) people really need to see something different to give it a breath of fresh air. Mystic Mage Armor sounds like something, well, mystic-y, so if it isn't outright new meshes, at least it might have edited textures... runes or swirls or some flashier colors maybe, but nope, just the same old same old.

      I'm not saying any of this is necessarily bad, since it's your personal tastes, but that's why I checked it out and decided not to download, and likely why several thousand did, too. Back in 2011 or 2012 people might have eaten this up, but for a 2016 mod, it really needs to be something meatier for anyone to bite. Again, something unique looking or maybe with a fancy new enchantment, something that sets it apart as a special new thing people want in their game. Something they'll feel good about giving a spot in a probably tight load order, now that it's so easy to hit that 255 limit. Just food for thought.

      [And not to nitpick or anything, but it's "idea" not "idia"... sorry >.<;]
    6. JerisEnigma
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      To kind of show what I'm talking about, take a look at this mod's downloads-to-views ratio: http://www.nexusmods.com/skyrim/mods/16722/?
      It's essentially the same mod, but slightly more fleshed out and from way back in 2012.

      For a relatively ancient mod, it never got incredibly popular. That's not to say that some people don't love it, it *is* exactly what some people are after, it's just kind of like... idk. Mages don't traditionally use armor, and the ones that do, like battlemages, go straight for actual armor-armor, heavy plate, etc. Wizards wear cloth robes and boost their defenses magically. If that feels too tedious or underpowered, you roll a tanky battlemage, get some spell improvement mod, or install something like these mods to just eliminate the problem.

      That other mod also comes in light, heavy, enchanted and unenchanted flavors, so people tripping over the perk issue can grab whatever version suits their fancy... and yet like 70% of the people who checked it out still decided to pass. Again, I'm not criticizing you mod at all, I just can't think of any suggestions for ways you could improve it, without completely changing what you wanted it to be. It's a pretty niche thing that interested people will grab, but it's not going to get big as it is. :/

      (I can't believe I typed all that, but eh, I'll post it anyway. I probably need some sleep, ha)
    7. Thanos74
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      ( JerisEnigma ) y you are right but you may say new textures and other staff will be great but those things need much work and knowledge to make them and i currently have the time and the knowledge to make this mod , i have better ideas* but i don't know how to make them work sorry if this mod isn't to your liking :/ ( I created this mod not to work with other mods but to balance the original mage at the legendary difficulty )
  4. qwertypol012
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    Come to think of it, i have a question about the files you provided: What's exactly the difference between "(Enchanted)(Dmg)", "(Enchanted)(Def)", and "(Unenchanted)"?
    1. Thanos74
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      the left ring at 3 versions what you want the left ring to have dmg , deff, or nothing so you can enchanted your way ? Actualy i was thinking of puting both deff and dmg ring together or do the deff ring right something like that dunno :/
  5. qwertypol012
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    Hm, i really like the idea. But, i wonder if the armor rating will make the wearer unable to get the benefit of mage armor perk, especially if you're using any perk mods which enhance the mage armor perk and other magic perks which require to have no armor rating. How do you think about it?
    1. MisterB1969
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      I have to agree, as Light Armor, you will loose the benefits of the Mage Armor Perk. The only work around I have used for this, is to make a damage resistance enchantment and attach it to the clothing.
    2. qwertypol012
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      So, you mean adding damage resistance effect from mage armor perk (or similar perks/skills) into the clothing?
      If so, that's a really good idea and should be implemented to this mod
    3. ThreshProductions
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      Perhaps you could change the perk itself, so that it does not apply when the caster wears this armor
    4. Thanos74
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      I put plenty of armor so you don't need to cast EVERY SINGLE TIME the Mage Armor skill (You realy don't need it) you don't have to worry about armor any more consider that the armor its magicaly permanent enchanted ^_^
    5. Thanos74
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      MisterB1969

      ( I have to agree, as Light Armor, you will loose the benefits of the Mage Armor Perk. The only work around I have used for this, is to make a damage resistance enchantment and attach it to the clothing.)

      You realy no need that skill the armor can reach over 1400 deff (like a deadric armor with a Shild ) you will be fine
    6. qwertypol012
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      Well, i'm using Path of Sorcery (perk mod), so it may be a problem if i'm playing as a pure mage and want to use this mod, because Path of Sorcery doesn't favor armor rating for mage. If i'm forcing my mage to use armored clothing, he will lose many benefits provided by the perks :/

      About the solution, change the perk won't be really good because some people may use different perk mods, so i guess MisterB1969's suggestion is a better way to solve this. So, is it possible to do this, Thanos74?
    7. Thanos74
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      qwertypol012

      erm.. i will see what i can do

      What kind of damage resistance are we talking at ? physical or magical or both ?
    8. qwertypol012
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      Err, i guess i did a false thought previously, because i just realized that this is simply just an enchanted armor in a form of clothing

      So, to make it really worth for pure mage (who shouldn't have any armor rating), first you need to remove the armor rating from the robes. Make it has 0 armor rating. Then, you can add any effect/enchantment which enhance or boost any "protection skills" for mages into the clothes... for example, add an effect or enchantment like "protection/armor spells are 5x stronger and has very long duration (5x or longer)" when wearing this robe. This will perfectly protect any pure mages from physical attacks.

      And if you think it needs more protection from magical attacks too (to make it resists both physical and magical damages), then you can add any effects to boost the magic resistance by several amounts if the wearer has met certain conditions... for example, "absorb" or "block" magicka of any spells that hits you for 0.75% per alteration level, therefore you need to have high alteration level skill too so it won't be too overpowered.

      Hope you can implement this idea
    9. Thanos74
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      qwertypol012

      whats the point of doing it again cloth with 0 armor just to take the mage armor perk ? does the armor perk gives more armor than 1400 that tis armor can reach ? isn't enouph the armor that the armor has already ?

      The armor its light because the game has by defualt the clothe armor can never have armor.

      and thats was the reason of this mod to don't have to use the mage armor perk ...

      I was thinking IF anyone need for a reason more protection I could add a left equipped ring with some protetion or resistance... this idia sounds good?
    10. qwertypol012
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      Well, the point is to give a stronger and appropirate items for mages, just like what you already did here by adding a clothing with a stronger version of archmage robe's enchantment, right?

      It's just a suggestion anyway, so don't get me wrong

      And about ring and anything else, i think it's okay if you think so