Skyrim

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An Amalgamation of modders

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EJEntus

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28 comments

  1. Meshuggah85
    Meshuggah85
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    Hey man thanks for the great work! Ever desired more and more uniqueness in Skyrim!
    I've seen from the video that you've implemented the medusa armor mod. Great! Did you also implement (spoiler alert lol) the Dracul armor?
    I'd love to see that!
    1. EJEntus
      EJEntus
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      I did! But I wont spoil who has it! But if you really want to know i'll tell you . I used a lot of assets from his work because his armors are so gorgeous. And tank you! !
    2. Meshuggah85
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      yes i noticed it in your file later haha!
      no don't spoiler it I'm gonna discover myself!
      thanks and one more question: do you plan to port this to SSE?
    3. EJEntus
      EJEntus
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      Super duper duper duper DUPER late response! So I apologize! As for porting to SE. Perhaps in the distant future, unfortunately I just don't have enough time. I would love to, and eventually I may, but i'm just fresh out of time to port it
  2. grimjawjack
    grimjawjack
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    How do you make this work with Bijin warmaidens and Males of Skyrim?
    1. EJEntus
      EJEntus
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      do you know how to use tesvedit? (I said ide make a video on how to do this and still havnt gotten around to it)
  3. abcdeed7
    abcdeed7
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    with iona at least, it doesn't seem to work with bijin warmaidens if I load this after I get grey face bug but if I load this before she doesn't have the new weapon. does anyone know a fix?
    1. EJEntus
      EJEntus
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      If you know how to use Tesvedit, you can open this mod and that mod up in tesvedit, and drag all the items in ITEM slot (I think weapon is there too) over to warmaidens. That should preserve the overwhelming changes done by warmaidens while retaining the 1 or 2 changes done b this mod. If you don't know how to do that, I can upload a vid explaining it. It may make you have this mod as a master for that one, but thats no big deal.
    2. abcdeed7
      abcdeed7
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      I have a base knowledge of how to use TESVEdit, so I should be able to figure it out I think. Thanks for the tip!
    3. abcdeed7
      abcdeed7
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      Okay, I lied, I have no idea what I'm doing :/ is there a video tutorial already out there? I'd feel bad having you make a specific tutorial just for me lol
    4. EJEntus
      EJEntus
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      LOL np. give me a bit, its not too hard to record and upload
  4. magodelaoscuridad
    magodelaoscuridad
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    check npc "Galmar" weapon texture is corrupt or dnot exist in your zip archive or maybe i was a bad download
    1. EJEntus
      EJEntus
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      I'll check him! Thanks for letting me know!
    2. EJEntus
      EJEntus
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      Thank you so much for pointing that out. I just uploaded the textures for that. So sorry! You can download them now. Very small file.
  5. Leonelklo
    Leonelklo
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    Very good, but it does lag?
    1. EJEntus
      EJEntus
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      What do you mean?
    2. Leonelklo
      Leonelklo
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      performance
    3. EJEntus
      EJEntus
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      Shouldn't
  6. mrjentipede
    mrjentipede
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    i keep replaying the video
    1. EpitomyofShyness
      EpitomyofShyness
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      I watched the video after I read your comment. It's oddly compelling.

    2. JoeKa8
      JoeKa8
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      Yeah, love the Video - 0:38 xD

      Also the Mod-Idea is very nice ^^
  7. Cinnaspice
    Cinnaspice
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    This looks very interesting and am downloading to give it a try, but I'm confused about which ESP to use. I see a bugfix ESP and an USLEEP ESP. Which is appropriate? I have USLEEP, but would want the bugfix as well. Please advise. Thank you.
    1. EJEntus
      EJEntus
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      Thank you for mentioning that! I apologize. I will correct it as well in the download section, the only ESP that contains a bug is the one that comes with the file itself. All other esp's include the animation fix. So you are okay to use the USLEEP one Thanks for pointing that out!
    2. Cinnaspice
      Cinnaspice
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      Great. Thank you. Appreciate the info.
  8. BobbyP92
    BobbyP92
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    Yet to play a modded skyrim yet but this sounds fantastic. I've came across all these armours and weapons etc and a main thought has been ''How can I have all these in game without them all being stuck in a chest not used?''

    Yet I also didn't want to add them to a whole host of npc's because they'd lose there uniqueness. So this is a brilliant middle ground. Tracking for now. Best of luck.
  9. neiljwd
    neiljwd
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    Tracking this, absolutely love the idea.
    Slightly hesitant to see what happens with it and the larger NPC/citizen overhauls is all.
    1. EJEntus
      EJEntus
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      I welcome compatibility patches with said NPC/citizen overhauls! I use a few and generally speaking the records don't conflict. . Err, maybe I should clarify that. I use Immersive citizens and ASIS (so not quite an NPC overhaul but it does mess with NPC's). On the personal version I made I had to move the perks in to this mod because I believe ASIS will do its thing and revert inventory to vanilla.

      But yes, I welcome patch ESP's given I (obviously) don't have all the citizen/npc overhauls. . time permitting (a bit busy with work for the forseeable future)

      And since i'm thinking about it, could you tell me the most major NPC/citizen overhauls? I could probably download them and make compatibility patches.
    2. Lyss
      Lyss
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      One that would have good synergy with this mod is Specialized Followers at http://www.nexusmods.com/skyrim/mods/60589/? . That is the updated version of the mod.