Skyrim

File information

Last updated

Original upload

Created by

JoeKa8

Uploaded by

JoeKa8

Virus scan

Safe to use

7 comments

  1. JoeKa8
    JoeKa8
    • premium
    • 15 kudos
    Sticky
    Small Fixes, Changelog 1.01:

    - fixed Dualcasting "Close Wounds": Now it correctly expands the Duration instead of raising Amount of Healing
    - Chargetime for "Fueled grand Healing" lowered from 3.0 Sec to 2.8 Sec
    - Changed Ingame-Description of Spells: Now they will show both restored Values instead of just stating, it will do so when having the respective Perkpoint
    (Spelldescription still tells the respective Perk - just a cosmetic change, all spells work in Version 1.0)

    -> For Updating simply Overwrite or Replace Old Version, but on a existing Save do not load your game without the File or a changed loadorder.
    (For uninstalling or changing Loadorder you have to unlearn all Restorationperks first!)

    Für Deutsche Version kein Update nötig, da 1.0 bereits alle Fixes und Verbesserungen aus 1.01 enthält, deswegen habe ich nur die Versionsnummer angepasst.
    German Version does not need to be changed, 1.0 had all fixes of 1.01, because of that I just changed the Versionnumber

  2. JoeKa8
    JoeKa8
    • premium
    • 15 kudos
    Sticky
    For Respeccing I realy recommend the Mod Perk Reset, use the old Version without Skyre-Support, it will work fine for Vanilla and all Perk-Mods which do not add new Perkpoints, such as my mod.

    http://www.nexusmods.com/skyrim/mods/30684/?

    If you don't want that and can't access the Dragonborn-Respecc-Feature, you can also use ConsoleCommands. To make this a little bit easier, I provide a Collection of Batfiles. Just install it, on its own it can't do anything to your game. Works with Vanilla and my Mod.

    Ingame open the console with ^-Key. Now you can type severeal new "bat "-Commands:
    (Type without " ")

    "bat ClearResto" -> Unlearn all Restoration Perks, doesn't matter which Perks you have (but you will get no Refund for it!)
    "bat FillResto" -> Learn all Restoration Perks

    Unfoartunately there is no Command to just add an Amount of unused Perkpoints, so you have to re-add every single Perk on its own by console. To do that, open your Ingame-Perktree, to read the Name of the Perks. Then again open Console with ^-Key.

    Then again you can Type a Bat-Command, it is "bat xxx"
    xxx has to be the exact Name of the Perk without Spaces. For example you will get Novice Restoration by typing "bat novicerestoration". Or you will get Ward Absorb by typing "bat wardabsorb"

    (When using with Vanillaperks, you will have 2 Ranks of Recovery, the first one is "Recovery30" and the second one "Recovery60" - using only "Recovery" will work when using my modded perks, there you will only have a single Rank of Recovery)

    Still not a realy a userfriendly method, but at least now you kind of have all commands listed ingame and don't have to look up every single Perk-ID by yourself.

    I still recommend Perk Reset Mod!
    Actually everyone, who plans to eventually change something in his loadorder on an existing save somewhen, should have a solid respecc-mod, because this can prevent a lot of Troubles!


    edit:
    You can use "bat clearresto" to clear your tree, then type "player.modav dragonsouls x" (x = the number of new perks you want), this will give you dragonsouls. With this mod http://www.nexusmods.com/skyrim/mods/18395/? you can change it to unused perkpoints, may easier as bat-files for adding - on the other hand .. when you install a mod for that, just install Perk Reset :D
    edit-end
  3. gochashalutashvilli
    gochashalutashvilli
    • member
    • 1 kudos
    That's a nice approach
    1. JoeKa8
      JoeKa8
      • premium
      • 15 kudos
      Thank you :)

      But right now I'm not sure about the dependence on the Perk-Tree. I think a lot of people already use other Perk-Mods, and are afraid, that my mod will not be compatible. And also this is the Reason, why you have to respecc on install/uninstall.

      Just for the Record, if someone wonders: Right now my Mod restores all releated stuff, so if you load it after other Perk-Mods, it will work fine.

      Still I'm thinking of a non-dependant solution. ^^
    2. aicy
      aicy
      • supporter
      • 19 kudos
      You know, certainly those other perk overhauls are great and sublimely constructed.

      But for some people they might be Over-overhauled.

      Since it is not clear to me, care to explain it to me a little?

      If one uses a perk overhaul, and then uses your mod on top, he will have your restoration perks, alright. But will the remaining perks you haven't touched return to vanilla or will they be the overhauled ones?
    3. JoeKa8
      JoeKa8
      • premium
      • 15 kudos
      When you Load my mod after another Perk-Mod, all changes by your other Perkmod will still be existing, except for your Restorationtree + all of its Perks and the 4 Healingspells. Instead ingame my intendend Restorationtree will show up, all Perks will be placed and work correctly as stated in Ingame-Description of Perk and Spell.

      If your other Perk-Mod changed Vanilla-Restoration-Perks, they will be changed to my mod.
      (And some of them will go back close to Vanilla, as intended by my Mod)

      If your other Perk-Mod has added completly new Perks to Game and Restoration-Perktree, this new Perks will no longer show up in the Perktree. (and therefore would be only availabe by ConsoleCommand)
      Problem: If you had some of those new Perks active, they would still be active after installing my mod!

      --

      I've reworked the setup of this Mod, because when writing description I finally realized, it is a very user-unfriendly setup, I have to descripe so much for a relative small mod.
      I have a new Version ready, which will no longer conflict with anything!
      Works with all other Mods (and doesn't change them!) and doesn't need Restoration-Respecc to install/uninstall ..
      ... should be availabe in a couple of hours :)

    4. JoeKa8
      JoeKa8
      • premium
      • 15 kudos
      New Version is done:
      http://www.nexusmods.com/skyrim/mods/73358/?