Probably make it an optional file if people prefer the original one. Anyways, basically have it so you need to channel it with two hands and it blocks damage (physical damage too if possible), and then when it breaks (or when the player stops channeling it) have it cause a small shockwave that either propels the enemies, or stuns/staggers them. You could talk to the author of "shock waves magic" if you don't know how to make shockwaves.
Hey man, great mod! I've been looking for a mod which would double my ward strength, and i found here that there's a version labelled as 'double magnitude' when i downloaded your mod. However to my disappointment, it's not working; it's just usual magnitude. Do you know what could be causing this?
I have actually made a post in the past suggesting something similar to your master spell, but I had thought of using the magnu's eye shield effect, and maybe even having the magnus quest involved. Hope you can give a final version soon!!!
I have never played a magic using pc before but with yours and several other recently renewed / refreshed magic mods have given me the incentive to do so.
Ok, so I checked and it appears that, somehow the creation kit didn't put it in the bsa. I'm surprised you are the first one to notice it. I apologise for the extremely stupid mistake and I'll upload another file to fix that as soon as possible, and probably it won't be another bsa.
Looks great - I don't often play a mage character but it would be great to have these for someone who is more defensive than offensive.
I agree with the comment on combing the spells into a single ESP. Then you could have a second ESP which has both spells PLUS the compatibility with Better Wards. This means that only one ESP needs downloading either way.
Also I couldn't guess that English wasn't your first language, so you must be pretty good! Although you did spell "system" wrong (sistem)
Ok, I've added the single esp you all have asked for. While I was doing that I also renamed the file to "morewards.esp", and that means that to install the new file you'll have to completely remove the old version and probably buy the spells again.
21 comments
Probably make it an optional file if people prefer the original one.
Anyways, basically have it so you need to channel it with two hands and it blocks damage (physical damage too if possible), and then when it breaks (or when the player stops channeling it) have it cause a small shockwave that either propels the enemies, or stuns/staggers them. You could talk to the author of "shock waves magic" if you don't know how to make shockwaves.
I've been looking for a mod which would double my ward strength, and i found here that there's a version labelled as 'double magnitude' when i downloaded your mod. However to my disappointment, it's not working; it's just usual magnitude. Do you know what could be causing this?
Thanks!
I agree with the comment on combing the spells into a single ESP. Then you could have a second ESP which has both spells PLUS the compatibility with Better Wards. This means that only one ESP needs downloading either way.
Also I couldn't guess that English wasn't your first language, so you must be pretty good! Although you did spell "system" wrong (sistem)