I've made a merged "Aringoth Race - Sleep - Invisibility Potion Combo Patch" at https://www.nexusmods.com/skyrim/mods/92986, combining all the Aringoth mods into one. I did not have enough mod slots left to run them all! Argh! Wrye Bash (in my load order, anyway) wasn't going to auto-merge any of them.
Very nice solution, I always wondered about this myself.
However there's quite a few places during the Thieves Guild questline where it looks impossible to get passed someone without breaking the guilds "Do Not Kill" rule. However I've recently thought about simply distracting the guard with an arrow then sneak past. I think that could apply here too.
That's the only guard I've ever had trouble with TBH. The only deaths in the TG I've been responsible for are the ones needed to be killed for quests. Although the one where you follow the lizard dude into the warehouse is tricky. And I kill those bandits of course, but they don't count
Huh, I've actually had more problems with not killing Aringoth himself rather than his guards. The guy is just parked up in the corner watching everything in his room and won't let me get behind him for pickpocketing.
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However there's quite a few places during the Thieves Guild questline where it looks impossible to get passed someone without breaking the guilds "Do Not Kill" rule. However I've recently thought about simply distracting the guard with an arrow then sneak past. I think that could apply here too.