I have stopped modding, so please don't make any request to change the mod, Take it as it is. No need to ask permission about anything related to this mod (except assets that require permission from other mods/assets I used), so feel free to modify, improve, etc., then share your creation for others to enjoy!
I am impressed with this mod. Terrific workmanship. You used the use of the dominant color "white" perfectly. And when I stopped and just looked around.... good job. What I like the most: are the posts and railings. THAT IS A LUXURY that I can do even in my real house. I give endorsement's.
Great mod, I absolutely love the interior! But is there anyway to stop random NPC's from entering through the secret door? Well, it doesnt matter much for me since the stable son and the stable master got killed by death hounds. Just wondering so that I wont have to get a heart attack whenever I see someone else is in Breezehome.
I really loved this mod, but then i had an issue with books, which are invisible on bookshelves, and in alchemist lab even i cannot place any. Is there a chance to fix it?
Cool mod and I like the house set up, but I have one issue with it. The son of the stable master keeps entering the house though the secret entrance behind the stables. I ended up uninstalling it because I don't want random NPC's going in and out of my house whenever they feel like it while I'm there.
I just downloaded this mod and I am truly impressed. Great job. I do a few minor problems through. I use JK's Skyrim, and the entrance to Breezehome behind the stables is not visible. I only found it quite by accident. It is because of JK's Skyrim mod that the entrance is covered. Just thought I would let you know. The other slight problem is that although there is an activator for the Nordic Bow, the bow itself cannot be seen although one can take it and use it.
I also use Alternative Start, and when I used it, the bow was on the floor, not floating, yet the arrows, sword and mace were for that is where a chest was in the original Breezehome for the weapons to be placed on for the Alternative Start. Maybe something can be put there. Just a suggestion.
All an all a great mod that I will be using and endorse as soon as I am able. Thank you for the time and effort that went into making this mod.
nice brezzehome you made thx i have some problems whit the secret entrance behind the stables i only found it because many npc use him,that means the go in there,then the leave brezzehome and whiterun,bag to the stable and bag in to brezzehome,on and on and on and some follower don't follow,the turn to the stables and start the same like the other npc. Thats funny to watch,but hart to play greetz
Wonderful! I really love what you did with breezhome which was insignificant before your mod! Love the bathtub and the storage room! Endorsed immediatly! I had adopted a child and lydia plus another follower where living the house (my caracter and his lover were not) and no problem at all. The child is still there playing with his rat, so are Lydia and the follower. Just so you know... Excellent work
Just a minor bug I did not see. Since there was a bed in the child room on the ground floor before the mod, the bench now overlaps the bed. That's in the small room at the left of the house. But it's a great mod. Ireally love to come back there after a hard day's work!
For some reason the bed in the master bedroom keeps disappearing after leaving/re-entering the house.
I first noticed it after buying one of the upgrades I couldn't afford the first time, so I tried going back to a previous save and bought all the upgrades in one go. Like before, the bed was there when I first entered the house, then it wasn't when I came back later. I also tried moving the plugin to the very bottom of my load order in case it was some kind of mod conflict, but it still happens.
It's frustrating that this one essential piece of furniture bugs out, while everything else added by this great mod stays in place. What could be causing this? I don't have any other mods that modify breezehome. I'm using the no HF version.
I did test with alternate start and it worked fine, just adds some weapons in the bedroom. I can't tell you whats wrong because I didn't have that problem + it looks good in ck. Sorry
49 comments
No need to ask permission about anything related to this mod (except assets that require permission from other mods/assets I used), so feel free to modify, improve, etc., then share your creation for others to enjoy!
And when I stopped and just looked around.... good job.
What I like the most: are the posts and railings. THAT IS A LUXURY that I can do even in my real house.
I give endorsement's.
*Edit: It will not be fixed
A job for xEdit or something similar?
I just downloaded this mod and I am truly impressed. Great job. I do a few minor problems through. I use JK's Skyrim, and the entrance to Breezehome behind the stables is not visible. I only found it quite by accident. It is because of JK's Skyrim mod that the entrance is covered. Just thought I would let you know. The other slight problem is that although there is an activator for the Nordic Bow, the bow itself cannot be seen although one can take it and use it.
I also use Alternative Start, and when I used it, the bow was on the floor, not floating, yet the arrows, sword and mace were for that is where a chest was in the original Breezehome for the weapons to be placed on for the Alternative Start. Maybe something can be put there. Just a suggestion.
All an all a great mod that I will be using and endorse as soon as I am able. Thank you for the time and effort that went into making this mod.
i have some problems whit the secret entrance behind the stables
i only found it because many npc use him,that means the go in there,then the leave brezzehome and whiterun,bag to the stable and bag in to brezzehome,on and on and on
and some follower don't follow,the turn to the stables and start the same like the other npc.
Thats funny to watch,but hart to play
greetz
I had adopted a child and lydia plus another follower where living the house (my caracter and his lover were not) and no problem at all. The child is still there playing with his rat, so are Lydia and the follower. Just so you know...
Excellent work
I first noticed it after buying one of the upgrades I couldn't afford the first time, so I tried going back to a previous save and bought all the upgrades in one go. Like before, the bed was there when I first entered the house, then it wasn't when I came back later. I also tried moving the plugin to the very bottom of my load order in case it was some kind of mod conflict, but it still happens.
It's frustrating that this one essential piece of furniture bugs out, while everything else added by this great mod stays in place. What could be causing this? I don't have any other mods that modify breezehome. I'm using the no HF version.
Idk why only the one bed would disappear. Very strange. Everything else works fine so it's not a huge deal.
Thanks for looking into it.