It says the latest version of the mod is 1.5 but every time I downloaded using Nexus Mod Manager I get version 1.4. I don't know how to fix this please help!
this really sounded good and was going to use it but wont be now not when it has 5 esp file that have to be installed to use it some of us have a lot of mod and might want to add more mods and this takes up space for 4 more mods to me add with it having 5 esps ill keep checking and would use if it was made to 1 esp but good work sound like a great idea just to many esp files to be installed
It's very easy to merge these files using TES5edit. In fact, two of these files contain records that are identical to the master records. So these files should be cleaned before merging them.
You can easily find guides for cleaning and merging files with TES5edit with a simple google search.
No. This mod only makes changes to vanilla Constructible Objects records for the crafting and tempering recipes by changing the item count from the original required amount to zero. An example of this being, in the vanilla game "XX armor needs 4 Iron Ingots and 2 leather strips to be able to crafte the armor. This mod changes that record so that the XX armor needs 0 Iron Ingots and 0 Leather Strips.
Immersive Armors has it's own Constructible Objects records, so a whole new mod would have to be made just for that, as well as any other armor and weapon mod that has it's own Constuctible Objects records.
Are you saying that this mod removes the need to have materials for smithing? What about armor mods that require alchemy ingredients, does it work with those as well?
1. yes 2. if it works, but it requires editing mod 3. yes --------------------------------------------------------------------------------- Nothing is required , just go to any forge or upgrade weapons
12 comments
new version
but good work sound like a great idea just to many esp files to be installed
You can easily find guides for cleaning and merging files with TES5edit with a simple google search.
Immersive Armors has it's own Constructible Objects records, so a whole new mod would have to be made just for that, as well as any other armor and weapon mod that has it's own Constuctible Objects records.
1. yes / required edit mod
2. Nothing Bad Can Happen / dirty edit
2. if it works, but it requires editing mod
3. yes
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Nothing is required , just go to any forge or upgrade weapons