Edit: Thanks to IAmTheRad we now have a patch for CACO http://www.nexusmods.com/skyrim/mods/75522/?
Old: for Complete Alchemy and Cooking Overhaul compatibility: use CACO-Ordinatored patch (http://www.nexusmods.com/skyrim/mods/70272/), both versions should work. Just load both CACO and CACO-ordinatored esps after my mod.
Also, you have to disable SPERG alchemy tree in its MCM menu and make sure you don't get alchemy automatic perks (for balance).
To test if you have the first alchemy auto-perk: either increase your alchemy skills and check if potions get stronger (they won't if you don't have the perk) or remove the perk through console like here:"player.removeperk XX0390E9" where XX is the position of SPERG.esm in your load order.
I am player a female vampire, using better vampires and in the alteration perk tree, there is a perk called Vancian magic, I put a point to it and found that in my active effects tab, Vancian magic show up in red text, the same as weakness to fire, is that a negative perk to vampires !!!.
Happy New Year to all of you. I really enjoyed this mod so much that I managed to port it over with no issues so far. I am testing it currently with SPERG and Ordinator for SSE that have both been ported successfully. I will keep you guys posted with more as I continue to test.
For the record, I am not a modder so if anyone would love to provide helpful feedback, please let me know.
Would it be possible to somehow port this to SE? I love this mod so much, but I enjoy playing on SE right now. I understand if it's impossible, but I just wanted to ask! :)
I guess you could just use Ordinator on top of Sperg as to sorta get both if you use console commands but that's a bit awkward. I've tried contacting kemott via PM and even send a friend request and he doesn't seem to reply, even though it seems he's still active. Can anyone here maybe try to get in touch with him regarding this mod? Even if he doesn't want to continue it, it'd give us a little bit of closure and the possibility of someone else taking the reigns.
Of course there are no issues. Until you try to use a perk that has been removed and the script no longer exists, or the assets don't exist, or whatever.
Not that anyone really notices these things. People don't notice half a dozen perks in vanilla are completely busted. This is a storytelling game, people don't care about the gameplay side.
Notice I said "without much of an issue", sure there are things that don't work, but I find it better than the option of not having SPERG at all. Plus at this point I've started to turn off some troublesome perk trees that I do use and manually added the perks I wanted on Ordinator's (latest) version
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Thanks to IAmTheRad we now have a patch for CACO
http://www.nexusmods.com/skyrim/mods/75522/?
Old:
for Complete Alchemy and Cooking Overhaul compatibility: use CACO-Ordinatored patch (http://www.nexusmods.com/skyrim/mods/70272/), both versions should work.
Just load both CACO and CACO-ordinatored esps after my mod.
Also, you have to disable SPERG alchemy tree in its MCM menu and make sure you don't get alchemy automatic perks (for balance).
To test if you have the first alchemy auto-perk: either increase your alchemy skills and check if potions get stronger (they won't if you don't have the perk) or remove the perk through console like here:"player.removeperk XX0390E9" where XX is the position of SPERG.esm in your load order.
I put a point to it and found that in my active effects tab, Vancian magic show up in red text, the same as weakness to fire,
is that a negative perk to vampires !!!.
For the record, I am not a modder so if anyone would love to provide helpful feedback, please let me know.
I've tried contacting kemott via PM and even send a friend request and he doesn't seem to reply, even though it seems he's still active. Can anyone here maybe try to get in touch with him regarding this mod? Even if he doesn't want to continue it, it'd give us a little bit of closure and the possibility of someone else taking the reigns.
Not that anyone really notices these things. People don't notice half a dozen perks in vanilla are completely busted. This is a storytelling game, people don't care about the gameplay side.
I got a bug with the light armor tree which gave me infinite speed for 24 game-hours everytime I got into battle.