Skyrim
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SmilingTorment

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SmilingTorment

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14 comments

  1. ArgonianSoldier
    ArgonianSoldier
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    I love your mod, but I just want to let you know that, although it's okay to change the name of your mod, it is usually better to not to change esp-file names (could cause problems for people updating mid-playthrough).

    Fortunately, I merged the previous two Food Effect Overhaul esps and will simply give the new 1.1 merged esp the same name I gave that one, so unless the upgrade does anything to the scripts I'll be fine.
    1. SmilingTorment
      SmilingTorment
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      The mod is completely script-free, so I believe you don't have to worry about that.
  2. Rudi91
    Rudi91
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    I was actually looking for something for this, and its perfect . Thanks
    Maybe can you do a version for harvest creatures overhaul? (Harvest overhaul optional) That would be awesome
    1. SmilingTorment
      SmilingTorment
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      I may do it if I have the time, this is my first mod so I'm still kind of a noob with the CK. Once I get to know it better I'll do some patches.
  3. Xetaxheb
    Xetaxheb
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    What does 1.1 change?

    Also, impractical
    1. SmilingTorment
      SmilingTorment
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      I added a changelog. I redid all of the effects and added DLC food to vendors.
  4. ArgonianSoldier
    ArgonianSoldier
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    I have the Legendary edition of Skyrim (all the dlcs) so do I use just the dlc esp file or both the vanilla and dlc esps?
    1. SmilingTorment
      SmilingTorment
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      Both.
    2. ArgonianSoldier
      ArgonianSoldier
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      Can I merge them using Tes5Edit?
    3. SmilingTorment
      SmilingTorment
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      You should be able to do it no problem.
  5. MisterB1969
    MisterB1969
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    I'll definetly be trying out this mod today! I like the premise and mechanics behind this mod, so really looking forward to giviing it a shot. Be interesting to see if this works with my Alchemic Gastronomy mod.
    1. MisterB1969
      MisterB1969
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      Well at first, I thought Wow, this seems pretty overpowered. But actually this is pretty nice, adds a level of drama to combat, without resorting to Potions. Didn't work well with alchemic Gastronomy though (really buffed some of the items). So I removed that mod, and replaced it with another that grants alchemic xp for cooking. I can see this mod becoming pretty popular. Good job!
    2. SmilingTorment
      SmilingTorment
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      Thank you, I'm glad you like it! I got my inspiration from The Witcher 3's food and drink that work in a similar way but I have plans on adding more stuff and improving current effects. I do hope to figure out how to make the effects non-stackable and not break anything. (I'm still pretty new to modding)
  6. TheNerevar
    TheNerevar
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    • 23 kudos
    Love the second pic, with Ol' Sheo peeking around the corner!