This page was last updated on 01 April 2016, 6:35PM
Changelogs
Version 1.2b
Included the anchors (Forgot to include them @ 1.2)
Version 1.2
Fixed some mesh-bugs, flipped some normals, new texture for the Dragonhead, you can easily retexture it now with a CK-TextureSet
New Meshes: 4 Ladders (Left+Right animated, Left+Right static) wich you can place as activator or door to climb (eg. teleport) yourself up!
NOTE: Some mesh names have changed, and all meshes are now inside a folder called "Airship" for better handling!
Version 1.1
Fixed a critical collision bug, that allows you to get stuck in the wooden dragon at the front. (somehow C4D didn't connect 2 vertices, seems the motion-solver from Creation-Engine struggles with that..)
Due to various comments "we want an Interior" i decided to make a trapdoor, in sync with the floating animation from the airship (to use it, see instructions below!)