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CalvinSoul

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calvinsoul

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27 comments

  1. rex10125
    rex10125
    • BANNED
    • 7 kudos
    Since I mainly using the rigid rifle, will installing this break my current game? I would hate to lose that rifle because with signature equipment mod, the weapon has already earned quite the status as a dragon killing, child slaughtering, hagraven raping fire stick.
  2. mrchaser24
    mrchaser24
    • member
    • 0 kudos
    This Mod is great!
  3. 33xtreme
    33xtreme
    • member
    • 0 kudos
    hey guys how i get the ammo?
  4. JStryker47
    JStryker47
    • member
    • 4 kudos
    Since I can't comment on the original mod, how is one supposed to acquire the blunderbuss without the console? I don't see it on the forge menu. Also, what does the outlander's key unlock? And where else can I get black powder or lead ingots?

    Edit: And I now withdraw my questions, as they were all answered when I eventually found the cellar entrance in the tent.
  5. 1stStrikeRecon
    1stStrikeRecon
    • premium
    • 1 kudos
    This mod is great, really makes the Flintlocks feel potent and powerful; would it be possible to get a world edit-less version, though?
  6. FrankKafka
    FrankKafka
    • member
    • 24 kudos
    Kudos to you brotha, I really enjoy this rebalance. Ghosu did a good job with the textures etc, but the damage always felt to low, especially with combat mods. Had to put 20 shots just to kill a bandit. Thanks mate.
  7. Jethro12345
    Jethro12345
    • member
    • 1 kudos
    Dont know if your still on here calvinsoul but my god thankyou this was exactly what i needed to make ghosu mod perfect.
    1. calvinsoul
      calvinsoul
      • member
      • 4 kudos
      Thanks mate, I appreciate the comment. I'm just happy so many people (Any at all, really) enjoyed my tweaks. If there is anything else I can do for you, let me know!
  8. Mrhappyjello
    Mrhappyjello
    • member
    • 0 kudos
    Hi sorry if this sounds stupid, but would I just replace the project flintlock esp with your mod, and do the same with your patch, or would I have to first rename your esp and have all three in my files at the same time(project flintlock esp, your re-balance esp, and the patch esp for grenades)? as all the esps are the same name, and when I drag them into my data folder it replaces the original esp, from project flintlock.
    1. calvinsoul
      calvinsoul
      • member
      • 4 kudos
      I'm not 100% certain myself, unsure of what the 'nade esp is. Assuming the grenade esp doesn't effect any of the actual rifle stats you should be able to just load that last under another name.

      If it doesn't work, I'm not sure of the fix, this is the only mod I've made so I'm not hugely familiar with esp compatibility.
  9. TOMANATOR99
    TOMANATOR99
    • supporter
    • 0 kudos
    Maybe make a version where no decrease in reload time? Because some of the times are a bit too long for my liking, or add SKSE support so we can customize how we want it? Great work by the way 8D
  10. deleted28005335
    deleted28005335
    • account closed
    • 0 kudos
    Is this compatible with Project Flintlock 1.5 - Gun Distribution Update
    http://www.nexusmods.com/skyrim/mods/68598/?
    1. calvinsoul
      calvinsoul
      • member
      • 4 kudos
      Sorry for my very, very late response! (Better late than never, maybe?)
      In case you still want to know, I doubt these are compatible as the other mod not only changes flintlock spawning, but also the damages. It is, however, conceivable that you could get both to work if you loaded mine later, though I can not guarantee how well.