The Dwemer Mystery
Hello All,
This is my W.I.P. quest called the Dwemer Mystery. My idea is that the player meets, Geamer Punack, an explorer of Dwemer ruins. He has part of a book that claims there are surviving Dwemer, though they are few and dwindling. He asks the player to help him find the rest of the book.
Outline is, find the book, take it back to Geamer. Go with, or meet Geamer at location X. Find the living Dwemer. They are imprisoned, if they leave their enchantment protected area they become afflicted or die. They ask for the player’s help in getting a lexicon that holds a possible cure to their predicament.
And so forth. At the moment, I have made Geamer, roughly made the first part of his book. I’ve created the Dwemer race (playable as well as NPC). And made the dungeon where the lexicon is. I haven’t started on putting the quest together yet, figuring the rest needs created first.
Geamer is in Winterhold College in the Arcanaeum at the moment. I hope to give him unique voiced dialogue. He has the rough version of the book on him. The Dwemer Vault dungeon is a little obscure to find. So, I’d suggest if you want to try it out to coc jbdhiddenpasslostdwemervault. I know that’s kind of long, but I felt it was easier to find and identify if I gave the cell names longer titles.
Things I haven’t put into the game yet the Dwemer NPC (tested them but not put them in) or the afflicted Dwemer I hope to make as enemy NPC’s. Haven’t made the Dwemer camp, or the second part of the book. And none of the quest is hooked up yet.
I appreciate any thoughts or suggestions you all might have. Thank you.