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Sjogga

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Sjogga

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16 comments

  1. Sjogga
    Sjogga
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    Sticky
    New version is up. Features bug fixes and balance changes. Also, the last boss has been added.

    No boss is supposed to take more than maybe 10-15 minutes to beat. If you feel like a boss is impossible, I've uploaded a Readme that tells you exactly how to deal with each boss. Make sure you give it a try without consulting the Readme though.
  2. UVSearching
    UVSearching
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    Just wondering on that promised SSE port? ;)


    Thank you for your hard work, seriously!
  3. Duzlo
    Duzlo
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    Hello, I don't know if anyone will ever read this but hey, trying is free, they say.

    I am in the
    Spoiler:  
    Show
    Parraxx
    room, and the game crashes after a couple of minutes. I'm not sure what triggers it. Any suggestion? Thanks in advance.
  4. tunax09
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    Does this require any DLC or mod?
    1. Sjogga
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      Nope
  5. Auildere
    Auildere
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    The Sword description looks like a Yu-Gi-Oh spell/trap description Anyways,good mod gotta love dungeons!
  6. Kuchuti8888
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    I really enjoyed playing the mod but I didn't understand some things :
    1. During second boss fight, shock bal kept hitting me for A LOT of HP even after I killed the boss.
    2. The Summoner was in the some kind of barrier and after I killed few artronachs, he just died. (Didn't have to battle him)
    1. Sjogga
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      1. Based on what I can see in the battle script, it seems that once an orb is visible it will fire (once) ignoring if the boss is alive or not. Woops. I'll fix it in a few days.

      2. I have nothing in the scripts that calls the kill command, nor anything that inflicts damage to him. Some other mod is probably causing this.
  7. dom77us
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    v1.1.0 works just fine.
    No problem with getting killed and having things stop working.

    Bosses 1 & 3 weren't so bad.

    Parraxx was a different story.
    It was like fighting Alduin with a vanilla long bow and iron arrows, it took a while.
    1. Sjogga
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      Parraxx is actually pretty easy, once you figure him out
  8. dom77us
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    Boss 3 killed me my first try through.
    Bosses 1 & 2 wouldn't appear after reloading a save from outside Azhgarlund.
    There was also a new meassage when I reloaded the 2nd time, 'Enemy not in combat', (bosses 1 & 2 ?).
    After second reload the letter about not turning my back and the Dwarven Sphere on the ramp leading to bosses 1 & 2's chamber weren't there.

    Uninstalled/reinstalled.

    After killing bosses 1 & 2 the barrier wouldn't come down.
    Reloaded and again bosses 1 & 2 were no shows.
    Reloaded again and now the letter and Dwarven Sphere weren't there or not activated.

    Uninstalled.

    Maybe there is a conflict with another mod or is there a problem if I use Mod Organizer ( v1.2.18 )?
    1. Sjogga
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      Boss one and two are affected by invisibility; did you have a look around? Still, ill see if I've overlooked something.

      Boss 3 requires you to figure out the mechanics of the fight. Do not charge head on.

      The dwarven spheres are a rare bug in vanilla skyrim.
  9. Vitak0
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    Any dawnspire progress?
    1. Sjogga
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      You're in the wrong thread. But to answer your querstion; it will be released when it is ready. Not sooner, not later.
  10. WanderingThalmor
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    Sounds really cool Does it clash with any mods?
    1. Sjogga
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      Nope.