For those who feel a little let down I'm looking at a tutorial for making a Kukri that is not a fantasy weapon but the real deal, I'm not fast tho and I am new to Modeling.
To clear up whats my archive is all about: it's a 7z file with a \data folder inside and contains the bsa, bsl, and the esp.
There is no wizzy Voo Doo hidden in there, unpacked the structure would look like:
\data\meshes\Weapons\KH \data\textures\weapons\KH
And a folder for each dagger within
Edit: Sunday 30th Aug
So sorry it took so long to sort out, I wanted to work my way to the correct skill level in a clen game and make sure I could see everything in the crafting menu.
Ibelieve they all show and are working correctly, I only get one dagger/sword with Duel Sheath Redux. I believe thats my install as I had issues getting that to load but I'm going to try get help checking that and make sure things are all good
Edit: 31st Aug
Uploaded a whole new version which contains the long awaited Ture Tradional Kukri
The Avalon Sword still won't show up in the crafting menu in version 2.5 either. Just updated to said version today & made sure to delete the previous version entirely before installing the update. Tried to post this in the Bugs tab but for whatever reason, Nexus won't post my complete report & only posts part of said report for whatever reason.
That explains quite a bit. Will head up to the Skyforge & try forging the Avalon Sword there. I'm already the Harbinger of the Companions so that's a non-issue. Will report back once I've tried forging said weapon at the Skyforge. Thanks for letting me know about the Skyforge requirement.
Just forged the Avalon Sword at the Skyforge per your instructions. Looks awesome. Just gave you my endorsement along with a Kudos for all the help kind sir. Peace.
I have it on both my machines here so I'm picking the only way for me to fix it for you is to come by and get you the Ebony smithing perk or you might wnt to get the loose files option just to double check that CK as not left out any files again. I don't know why this happens when I pack a BSA using CK.
My Smithing skill is at 100 so that's not the issue. Why Bethesda never fixed all the bugs/glitches in the CK is beyond me. The same could be said about all the bugs/glitches Bethesda left in Skyrim itself.
did you get loose fies version to try, theyer asy enough to clean out the file structure is in the above sticky, deleting the esp and the KH folder will take out everything, I'm see ing that I can't trust CK to pack everything so I may just go back to using loose files and a structure thats easy to find
Yes, I now have the latest version of the Loose Files (2.1). Still, the Avalon Sword isn't showing up in the crafting menu. I've since filed a report under the Bugs tab so as not to clutter up your mod page. Please check my report under the Bugs tab & see if you can't figure out why the CK refuses to include the files needed for the sword to appear in the crafting menu. Thanks.
I'm sorry I screwed up, I had the loose files on my system when I tested so I didnt see that the bsa ahd not been completly packed I now know not to trust CK at all
The CK is bugged beyond belief. Mistakes happen so don't feel like I was harping at you. I was merely issuing a bug report so it could be addressed by you, the author. Thanks for the update. Peace.
it has to be a cosmic thing, I came in to see if the new Kukri are done and you just updated with the new swordtotally under-rated mod this should have 100x the DL's etc... these are truly beautiful weapons even the bad guys comment to me as they meet these blades how "totally killer" they look.
I have some issuse with the handle of the Kukri that I have not figured out as a learn to Max. so I may have to make a new handle. I think to I'll rework the leather might be my ENB or somit but it looks a little of for my liking. I'm glde you like what you have anyway
found a "BUG" or was this a joke? the darkage dagger is only a huge red blob of plastic looking stuff with a huge "!" in the middle of it what is up with that and forget finding the "SWORD" does not exist and YES I installed and made sure the esp was active and loot sorted etc
No joke CK didn't pack half the files and I didn't notice because I had the loose files in my system when I tested on my modding machine, so sorry, I have reuploaded and I hopfuly got it all this time. again I'm sorry this ole guy screwed up
I've added the set with new textures. I very very new to Quixel SUITE so I hope these textures have turned out ok they lookgood to this ole falla and there a sword now that can be crafted.
Like what you are offerings thus far ... Just a quick technical note: 1. NMM could not install the "kh" mesh and texture folders into the Skyrim Data file 2. NMM did install the main .esp 3. Was able to forge the " Darkage Dagger " in game - able to equip, use, drop and pick up weapon BUT missing texture at the hilt when sheathed in third person
I have tried the following: 1. Manual download of your main mod 2. After unzipping, used Wookie's BSA Unpacker (http://www.nexusmods.com/skyrim/mods/4804) to get the "kh" data files 3. Manually copied unpacked .bsa directly into Skyrim Data folder 4. Still NO Kukris to be found in Blacksmithing directory
Suggestions anyone?
ADDENDUM: Tried repacking into zip file after moving .esp out of the Data folder and .bsa converted to mesh/texture files/folders ... still no Kukris in Blacksmithing directory NOTE: Darkage Dagger under Daedric in smithing
Ok I'll pack an archive manually and no use the bsa option in CK seems it's left out half the mod. I thought a bsa would be a lot cleaner but I guess it's to clean
Edit: I have repacked every thing and put two downloads your for your choosing
Update ... 1. Deactivated original version and installed Loose Files version via NMM 2. Used SAVE game which had original version installed - lost textures as well as menu item depiction in personal inventory for Darkage Dagger (previously forged) but could arm the weapon. In addition, Darkage Dagger no longer listed on Backsmithing directory 3. Still no Kukris to be seen
Question: Which tab is the Kukris and the Darkage listed under in the Smithing directory?
Planned: Will use a "clean" SAVE game - one PRIOR to installing Kukris mod
Follow up ... have tried every permutation for installation and cannot get the Celtic or Dragon Kukris to show up in game Not available in Smithing Directory and not listed under console command "help"
Hey I know this is bad of me to do this but CAN YOU PLEASE add make this pretty PLEASE it looks amazing!! It's in my country And I would love you if you did this!!!! (No Homo) http://oriental-arms.com/photos/items/70/003470/ph-0.jpg
I first thought this dagger(the one that you call kukri) looks an awful lot like "for the brotherhood dagger", so I searched littlebit more, then I found out that the original is the BlutKult's modder's resource. just like you credited. Looks nice and I'll try it as soon as i get back to my home. Thankyou for cool daggers !! (they's are so rare)
I hate to be "that guy", but... that's not a kukri. Its a beautiful Arabic style dagger, and you did a good job though! Will be back to endorse after the time limit is up.
56 comments
and I am new to Modeling.
To clear up whats my archive is all about:
it's a 7z file with a \data folder inside and contains the bsa, bsl, and the esp.
There is no wizzy Voo Doo hidden in there, unpacked the structure would look like:
\data\meshes\Weapons\KH
\data\textures\weapons\KH
And a folder for each dagger within
Edit:
Sunday 30th Aug
So sorry it took so long to sort out, I wanted to work my way to the correct skill level in a clen game and make sure
I could see everything in the crafting menu.
Ibelieve they all show and are working correctly, I only get one dagger/sword with Duel Sheath Redux. I believe thats my install as I had issues getting that to load but I'm going to try get help checking that and make sure things are all good
Edit:
31st Aug
Uploaded a whole new version which contains the long awaited Ture Tradional Kukri
Are you at the Skyforge? they are special weapons and need special crafting conditions
I have it on both my machines here so I'm picking the only way for me to fix it for you is to come by and get you the
Ebony smithing perk or you might wnt to get the loose files option just to double check that CK as not left out any
files again. I don't know why this happens when I pack a BSA using CK.
I'm sorry I screwed up, I had the loose files on my system when I tested so I didnt see that the bsa ahd not been completly packed
I now know not to trust CK at all
I think to I'll rework the leather might be my ENB or somit but it looks a little of for my liking. I'm glde you like what you have anyway
Thank you
No joke CK didn't pack half the files and I didn't notice because I had the loose files in my system when I tested on my
modding machine, so sorry, I have reuploaded and I hopfuly got it all this time. again I'm sorry this ole guy screwed up
I've added the set with new textures. I very very new to Quixel SUITE so I hope these textures have turned out ok
they lookgood to this ole falla and there a sword now that can be crafted.
So sorry people I had no idea CK was so stupid, it did NOT pack the lefthand weapon and left files behind.
I'm fixing that ASAP for those who like bsa's the loose file download should be good to go
Just a quick technical note:
1. NMM could not install the "kh" mesh and texture folders into the Skyrim Data file
2. NMM did install the main .esp
3. Was able to forge the " Darkage Dagger " in game - able to equip, use, drop and pick up weapon BUT missing texture at the hilt when sheathed in third person
I have tried the following:
1. Manual download of your main mod
2. After unzipping, used Wookie's BSA Unpacker (http://www.nexusmods.com/skyrim/mods/4804) to get the "kh" data files
3. Manually copied unpacked .bsa directly into Skyrim Data folder
4. Still NO Kukris to be found in Blacksmithing directory
Suggestions anyone?
ADDENDUM: Tried repacking into zip file after moving .esp out of the Data folder and .bsa converted to mesh/texture files/folders ... still no Kukris in Blacksmithing directory
NOTE: Darkage Dagger under Daedric in smithing
but I guess it's to clean
Edit: I have repacked every thing and put two downloads
your for your choosing
1. Deactivated original version and installed Loose Files version via NMM
2. Used SAVE game which had original version installed - lost textures as well as menu item depiction in personal inventory for Darkage Dagger (previously forged) but could arm the weapon. In addition, Darkage Dagger no longer listed on Backsmithing directory
3. Still no Kukris to be seen
Question: Which tab is the Kukris and the Darkage listed under in the Smithing directory?
Planned: Will use a "clean" SAVE game - one PRIOR to installing Kukris mod
The Celtic ones under ebony
The Dragon under Dragon
Not available in Smithing Directory and not listed under console command "help"
I am stumped
Really would like to use your mod
http://oriental-arms.com/photos/items/70/003470/ph-0.jpg
Grab the loose file version CK left the left weapon behind
Edit:
You can take which vever now I fix them all
Will be back to endorse after the time limit is up.