I downloaded this when it first came out but lost it recently in a hard drive failure. Now I'm back in Skyrim for some fun and getting frustrated with my own hit and miss attempts at making tri files in blender, so I am very very grateful that this little gem is still here.
I know it's been a while since this was uploaded and since the last comment, but what is actually in the dummy .egm files? is it the basic mesh shape?
Also, how did you create the .egm?
I'm asking because I'm trying to do something with the child head mesh, such as adding in brow morphs to coincide with the head morphs I made, only I can't make it work. The conformulator seems to be the closest I'm going to get to be able to doing it, but I think I need a child head .egm to get it to work.
could you give us tutorial how to edit outer and inner shell coz i want to edit hair mods that i'am using. All of the hair mods that i'am using are not have sub meshes that attach to outer shell instead everything combine to become inner meshes. actually the nif files have outer string, but no mesh attached. The results is = bald when equiping hat/helm. Please help!!
Unlimited Endorse for You If actually from people who like to mod hair!!
Thanks! Havent tried it yet (too busy tweaking ENB and my new gfx card) but im sure it solves my frustration from previous attempts with hair morphs. Was kinda locked into a loop w tryin to get the conformulator to make me tri's only it asking for esm's...
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Thank you throttlekitty
Also, how did you create the .egm?
I'm asking because I'm trying to do something with the child head mesh, such as adding in brow morphs to coincide with the head morphs I made, only I can't make it work. The conformulator seems to be the closest I'm going to get to be able to doing it, but I think I need a child head .egm to get it to work.
Thanks
This is *exactly* what i've been looking for!
could you give us tutorial how to edit outer and inner shell coz i want to edit hair mods that i'am using. All of the hair mods that i'am using are not have sub meshes that attach to outer shell instead everything combine to become inner meshes. actually the nif files have outer string, but no mesh attached. The results is = bald when equiping hat/helm. Please help!!
Unlimited Endorse for You If actually from people who like to mod hair!!